Wizard of Wor. I noticed it had an interesting double-height font on the Commodore 64, where letters are combinations of a top and bottom half. I've fudged things a bit to fill the bog-standard ASCII set.
I've added the six character sprites, facing left and right. Here's how to generate them.
Burwor: Alt-0161 and Alt-0171
Garwor: Alt-0162 and Alt-0172
Thorwor: Alt-0163 and Alt-0173
Worrior (Player): Alt-0164 and Alt-0174
Worluk: Alt-0165 and Alt-0175
Wizard of Wor: Alt-0166 and Alt-0176
Stadium, 24-point "banner" font from GEOS on the Commodore 64. Suitable for headings. The original is upper case only, 0-9, and limited punctuation. I've made lower case identical to upper case, and added closing bars to the grave and pipe characters to achieve a couple of effects.
There was no direct TTF alternative to this one, I've been seeking it for a long time, now it's here :)
Wizard, platform game for the Commodore 64. This font replicates its pixelled medieval character set at its usual size. After first doing a monospaced version, cloned it to make a proportional font and have tried to set reasonable kerning of character pairs. Some redefined characters in the game also appear here...
This is a cloneUridium by Andrew Braybrook for the Commodore 64 (and various other platforms). I've managed to interpret the graphic tiles to reproduce the letter set from the title screen, HUD, high scores etc. as a font. I thought the capitals were too wide but was my imagination (and the screen grab I took of the charset!).
Have done some cool interpretations of punctuation... and a few glyphs for you:
` for Colour
~ for Black & White
^ for Player
| for Joystick
} for Ship Remaining
{ for mystery... try it and see!
I am proud to present FontKnox, one of the more popular fonts in GEOS on the Commodore 64. I took a bit longer with this one but it was well worth it. The font is meant to look kind of embossed and metallic, hence its original name.
As it's decorative, I've included only its original characters; I've used the bottom of the semicolon to make quotation marks.
Lewis from GEOS FontPack PLUS for the Commodore 64.
Another Old West font... normally I don't care much for them, I never warmed to Playbill. Lewis feels like it's got a bit more space - almost a cross between Playbill and Italian Print.
Spook, part of GEOS FontPack PLUS.
There's a lot of horror and Hallowe'en themed fonts out there... here's another to join the plethora. I liked this one back in the day for its adornment with bats, but when recreating it here in FontStruct I got an appreciation for how the pixels are randomly missing and look like a mummy's tattered rags.
The original didn't have much punctuation, I've added very little here - mainly quote marks and a dollar sign. It'll be good for headlines and banners though, if you don't mind the pixellation :)
Next trick will be to make a glyph of the Ghostbusters logo to go into it, like I did with the Font Editor many years ago...
Orient, from The Print Shop Companion for the Commodore 64 by Broderbund Software.
I never got to use Orient - my copy of PS Companion had two bad files, the fonts Orient and Deco (which were my two favourites from the samples in the manual! Go figure). Whilst many Asian-style fonts exist, they weren't as wide as this one. Orient is much more... inelegant.
Characters are all that were in Print Shop... if anything I should fix the pairs kerning.
Stern from GEOS FontPack PLUS on the Commodore 64. Script font with joins. I haven't done more than basic kerning on this so it may be a bit "rough" in places. Still, it's the full basic ASCII set, and it's easier to read than Mistral.
Yet another GEOS font! This is a recreation of Venetian from FontPack PLUS, which was a 24-point font. It had its own inherent imperfections, some of them I fixed, others I haven't... decide for yourself if it's good or not. I haven't kerned anything either. Spacing was 4 pixels between characters in the original.
And why the name? Venetian blinds! I decided not to rename it "Venice" here because there's other fonts with that name.
Well, it's been a while because I've run out of fonts I want to convert/build. This one is LeConte from GEOS on the Commodore 64. It is pretty much a clone of Susan Kare's Chicago for the Apple systems, so you can use it as a pixelly Apple font in your works.
Wouldn't have minded redoing this with curves, but decided on going with full retro pixelled corners, as that's my main schtick.
Character set from Impossible Mission loading screen on the Commodore 64. Original contained glyphs for A-Z capitals and digits 1984 only.
Have used some of the angular blocks to create smoother characters, while using the original pixelled versions for lower case. This could do with some extra work to improve it, if anyone else wants to have a go then feel free to clone it :)
This is a cloneUniversity font from GEOS for the Commodore 64. This was one of the default fonts included with GEOS and GeoWrite. I think it's based on one of Susan Kare's Mac fonts, can't remember which one. Elegant and may even work its way back into regular use for me...
Super Mario Abyss is based on "Super Mario Bros by Abyss", a hacked version of Great Giana Sisters for Commodore 64. The game had its own character set, here, with a few additions. Its faux italics make for a good scrawl.
I found a font rip from "Footballer of the Year" and the upper case letters were identical to Gauntlet, so I took the lower case ones and added them. Have called it "Gauntlet Potion" as "Gauntlet Deeper Dungeons" was too long. I don't really care for the lower case letters that much... it's here if anyone wants it for variety.
This is a clone of GauntletTemple of Apshai was the first game published by Epyx, back in 1979 when they were called Automated Simulations. A trilogy of Apshai games came out on Commodore 64 in 1985 and this font is taken from that. Now you can mix 8-bit with RPG.
Flints is a font from GEOS FontPack PLUS on the Commodore 64.
Odd backward-leaning characters. Kerning not quite right in places, any suggestions welcome. I deliberate made the spacing 1 pixel looser than default, to try and match the original's feel.
Angle font from The Print Shop Companion.
This was a tricky one. Going pixel for pixel from C64 screen grabs would have made this thing huge - it could have been done but I didn't want to do a major project here. I ended up eyeballing the letters and doing it freehand, roughly 5x9 but a few characters are 6x9. This also let me work more with the angled pieces (no pun intended) in Fontstruct as I want to learn them better.
As you may have guessed, this is an unshadowed version of Pioneer. Print Shop's fonts were more often than not replicas of commercial fonts. I wasn't able to locate a solid Pioneer so this will do for now - plus it only has a descender on the Q. Only characters in the Print Shop font have been produced.