Recreation of the pixel font from Taito's "Cadash" (1991) on the PC Engine/Turbografx-16.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters in the game's tile set have been included.
This is a clone of Cadash (PC Engine)Recreation of the main pixel font from Kaneko/Taito's "Prebillian" (1986).
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
In the game, the colours in the font are generally cycling. This recreation uses one specifically pleasing combination of colours during these constant transitions.
Only the characters present in the game's tile set have been included.
This is a clone of PrebillianRecreation of the pixel font from Allumer/Taito's "Rezon" (1991).
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of RezonRecreation of the pixel font from Taito's "N.Y. Captor" (1985). Only the characters present in the game's tile set have been included.
This is a clone of Rumba LumberThe definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NESPresenting Taito's Wrath of the Black Manta, (aka. Ninja Cop Saizou), released in 1989. This font is similar to Operation: Wolf, but with lowercase letters version, a full font set and a similar font to Operation: Wolf.
Presenting Taito and Home Data's Tetrastar: The Fighter, released in 1991.
Presenting Taito and Tad Corp's Toki, (aka. Juju Densetsu, translated: The Legend of Juju), released in 1989 for the arcade, and 1991 for the Famicom and NES. This font was created at the arcade version by Patrick H. Lauke.
Presenting Taito's Taito Chase H.Q. (aka. Chase HQ, or Chase H.Q.), (formerly Taito Chase HQ), released in 1988 for the arcade and 1989 for the Famicom, and for the unreleased version, released in 1991 for the NES.
Presenting Hot-B, Natsume and Taito's Palamedes, released in 1990. This font is similar to S.C.A.T.: Special Cybernetic Attack Team, which was created by Patrick H. Lauke (redux).
Presenting Taito's Arkanoid: Revenge of Doh (aka. Arkanoid II), released in 1987 for the arcade, and 1988 for the NES/Famicom. For the full font set without monospace, see SuperMechatron64's Full Set Font of Arkanoid II: Revenge of Doh.
Please check Patrick H. Lauke's Creation of Operation Wolf.
Preseting Taito's Operation Wolf, released in 1987 for the arcade, and 1989 for the NES. This font is similar to Wrath of the Black manta.
Presenting Taito's Insector X, released in 1990. This font is same to Grand Master, and Similar to I love Softball.
Recreation of the pixel font from Taito's "Double Axle" (1991).
As this is my 1000th font (with most of them computer/game recreations, collated for The Video Game Font Preservation Society), it's worth noting why I chose this.
The arcade game itself is rather obscure, and not very good. However, the characters are, for the most part, very "classic arcade font" - though this font does have a few notable little quirks that make it unique (the weirdly slanted "0", the "8" with its offset counters, the mix of serif and sans serif). But most of all, what really struck me about the font is the colour treatment in game - a beautiful "desert chrome" rendition that just screams late 80s/early 90s.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support.
One minor tweak I made was to the "T", which had a very odd inbalance. Apart from that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Taito's "Taito Power Goal" (aka "Hat Trick Hero '95", 1994).
The uppercase and some of the punctuations marks are the same as "Gunlock" (1993), but this font includes a matching lowercase.
Only the characters present in the game's tile set have been included.
This is a clone of Gunlock