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Recreation of the regular pixel font from HOT・B/Flying Edge's "Steel Empire" (1992) on the Sega Mega Drive/Genesis.
This font is used for intro animation, and on the end-of-level stats screen. The game also includes a custom compound character for "'s" (apostrophe followed by an "s") - this has not been recreated here as it lacks an appropriate unicode code point.
Only the characters present in the game's tile set have been included.
5 Comments
Hi do you know how to make or convert existing fonts into usable TTF or OTF font types? I want to use this for my upcoming game but its too much hassle for me to take them out. Hope you can help!
@PhilStructForFonts - These fonts are drawn pixel-by-pixel from samples like yours. It doesn't take too long. Based on your sample, it should take you about ~15–30 minutes. Importing the samples into a 'professional' font design program would be far more time consuming than simply recreating them using FontStruct...
@PhilStructForFonts - Also, click on the SEGA tag above; you might find that @Patrick H. Lauke (redux) has already recreated the one for which you're looking -- he's done an awful lot of them! ;^)
Can you make fonts for games like "Valis The Fantasm Soldier" "Valis III" "Super Valis IV" "Advanced Busterhawk Gleylancer" "Rocket Knight Adventures" "Sparkster Rocket Knight Adventures 2" & "Sparkster" for the SNES please?
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