Without doubt, this typeface is re-created from the NES release of "Pac-Man Championship Edition", and the game was officially published in 2020 as a Japanese release. Rumor has it that the game used to be a fan game as well, but for my part, this isn't the point.
The small letters "i" and "j" have been adjusted, so that they will look more accurate in terms of typeface design.
By the way, the design of the small letter "g" has been adjusted as well, because it's not until today that I could obtain the "Eat all fruit targets" achievement in this game, and that I could see the real appearance of the small letter "g" (see the below comment I have just posted). Sorry for the inconvenience caused by this!
This typeface is based on the one that comes from the game "Pac-Man Arrangement 1996", with a 14-by-14 pixel size. Not surprisingly, it's also based on my previous "Pac-Man CodingSets". Only the Basic Latin section is done in this typeface.
A clean 5x7 monospaced font designed for programming. The height is 7 pixels; total line height is 9 pixels due to descenders. The differences from Program5x7a are:
* total of 2 pixel spacing between lines (instead of 1), and
* un-squashed glyphs: gpqy.
There is a minor half-serif on the lowercase 'l' to help make it distinguishable from one ('1') and lowercase i ('i')
Example MacVim (OSX): set guifont=Program5x7b:h16
This is a clone of Program5x7a