Font taken from signs at starbounder.org/Guide:Animated_Signs
Q, J, Z, All numbers except 1 and all symbols I designed. W is M flipped upside-down. The rest are from the example signs.
In paint.NET, size 4.5 fits each character perfectly.
This is a 6 pixel font based on the first alpha release of Dungeon Keeper from a surviving video I found on youtube. There are two fonts one smaller and one larger. This is the reproduction of the smaller font. The square look of W and M as well as U Q O S G C J give it a unique character and help it stay readable at small sizes. Main drawback of this font is that is very small and somewhat jarring/difficult to look at.
Triad published by Livewire. One of the first games I ever played on the C64 back in 1985, loaded this up off tape - probably the first game I ever mastered and advanced through the levels. And the first place I ever heard Bach's Toccata and Fugue in D Minor :)
Another Commodore character set. From Summer Games II's Fencing event, this is the font that appears on the computer terminal. Upper case, digits and full stop only. It's also correctly monospaced as the terminal is meant to be an early 1980s machine. G and Q will touch adjacent characters, that's by design.
Fell back on this as I want to work with curves BUT they're kind of limited. I work in 1x1 pixel space but I want a curve that can span a 2x2 space. At the moment Fontstruct doesn't let us scale a brick up in size, only downward (i.e. composite bricks)... so the only curves you can do, your letters look like rounded rectangles.
Character set from Impossible Mission loading screen on the Commodore 64. Original contained glyphs for A-Z capitals and digits 1984 only.
Have used some of the angular blocks to create smoother characters, while using the original pixelled versions for lower case. This could do with some extra work to improve it, if anyone else wants to have a go then feel free to clone it :)
This is a cloneA tiny font made for pixel art tutorials and streamer use. The inspiration comes from old art of video game controllers which I used to make, in particular the letters ABCLRXYZ which I drew many times on many controller buttons. The more complex letters (B,E,M,W) take on slightly abstract forms for neatness' sake.
Since these glyphs are all 4x4 unicase, compositing them for use in Fontstruct tutorials might save you a lot of work. Feel free to clone this for such a use.
Original size: 3pt (use multiples of this value for pixel perfection)
See also: Four on the Floor, Glyphstamp 1x1
An alternate system font for the Virtual Gremlin, a software-based games prototyping system I wrote in 2016-2017. This font ended up never being used.
This was only able to be recovered due to the advent of a lucky screenshot which a friend posted online. The font was in a spritesheet which was being shown off, so I was able to FontStruct it!
7x9 font used for the MozPOS, a cellphone-like device from my game Trap Farmer Brer Brah. Only the glyphs from the original font have been included.
"Moz" stands for a person's nickname. "POS" stands for... well, you know. :D