Recreation of one of the large pixel font from Capcom's "Super Street Fighter II: The New Challengers" (1993).
This font is used for the score counter, "You win"/"You lose", in-fight messages (for first hits, combos, etc.), and the after-match taunts.
Some of the characters (such as the "M") are one pixel wider than the overall monospaced character width of 12 pixels, so their drop shadow overlaps/falls behind the following character, which is game-accurate.
This recreation uses the special OpenType SVG (TTF+SVG) format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Street Fighter II (Large)Recreation of one of the large pixel font from Capcom's "Super Street Fighter II: The New Challengers" (1993).
This font is used for the score counter, "You win"/"You lose", in-fight messages (for first hits, combos, etc.), and the after-match taunts.
Only the characters present in the game's tile set have been included.
A narrowed zrebmun version, trying another different point of view for the original font. Let me know what do U prefers, please.
This is a clone of zrebmun eYe/FSInstructions
Type the uppercase vowels A I U E O to get independent vowels
To get long vowels, type aA iI uU eE oO
Type the diphthongs Ai Au Ia Iu Ua Ui Ea Ei Eu Oa Oi Ou
Type the ŋ ž to get ng and zh
To get a digraph, type the consonant before and type the uppercase H
You can type the tones
- = á ( 1 )
: = à ( 2 )
; = ă ( 3 )
` = ā ( 4 )
^ = ậ ( 5 )
~ = ợ ( 6 )
This was an attempt for a thin line rounded numbers based on straight circles, but could not manage to consistently expand on the idea trough a whole font. Originaly meant for the competition, but it was not worth it at first.
Pixelcraft, my second font (v0.0.7), I’ll make this many glyphs
v0.0.0 - Beginning
v.0.0.1 Extended Latin B
v0.0.2 Extended Latin A
v.0.0.3 Greek and Coptic
v.0.0.4 Cyrillic
v.0.0.5 Extended Cyrillic
v.0.0.6 Arabic
v.0.0.7 Even More Latin (tomorrow at 3:11pm)