This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. I've transformed to a angular character font. Hope you like it!
This is a clone of Namco Arcade RasterBased on the game 'Xevious,' this font does not only contain small letters, but it contains a brand new small letters just related to the big ones from the original game! It also contains a small Solvalou symbol to salute to the 1982 classic! A sci-fi raster font for shooting fans, everywhere.
A non-pixelation recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Many games, like Duck Hunt, Pakkuman (known as Pac-Man in the US), Dan the Man (2015 release of the webseries of the same name) used alternate version of certain characters like a narrower E, and an alternate design of digit 8, which is reflected here.
Downloading of font is disabled because of Nintendo and its anti-preserving tactics.
Kyrolan Font Family © Vienna Binders, Aaron Wolff. All rights reserved.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
This is a clone of Kyrolan Angled OneA faithful recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Many games, like Duck Hunt, Pakkuman (known as Pac-Man in the US), Dan the Man (2015 release of the webseries of the same name) used alternate version of certain characters like a narrower E, and an alternate design of digit 8, which is reflected here.
Downloading of font is disabled because of Nintendo and its anti-preserving tactics.
Kyrolan Font Family © Vienna Binders, Aaron Wolff. All rights reserved.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
This is a clone of Kyrolan Pixel OneHas anyone seen this font?
This is a clone of Space Invaders Frenzy Small TextThis typeface is based on the one that comes from the game "Pac-Man Arrangement 1996", with a 14-by-14 pixel size. Not surprisingly, it's also based on my previous "Pac-Man CodingSets". Only the Basic Latin section is done in this typeface.
Presenting Namco's Space Time-Hero Debias released on November 27, 1987. This is originally created by a mistake of NBABABAFONTNES, so i decided to recreate it. If you download this font, you are typing it with power. If you clone this font, it's ok. You are allowed to. Comment something about it folks.
A special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
The definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NESPresenting Namco, KID and Artman's Family Pinball (NES, Rock 'n' Ball, aka. Family Pinball Pacman), released in 1989 for the NES and Famicom (Namco). This font is similar to Rock 'n' ball.
This is a clone of Rock 'n' BallPresenting Namco's Final Lap, released in 1987 for the Arcade, and 1988 for the NES/Famicom.
Presenting Namco's Youkai Douchuuki, released in 1987 for the Arcade and for PC Engine, and 1988 for the NES and Famicom. This font is similar to Splatterhouse: Wanpaku Graffiti, Wagyan Land (including Wagyan Land 2), and Spelunker II: Yuusha e No Chosen.
This is a clone of Splatterhouse: Wanpaku Graffiti (FC)Presenting Broderbund, Falcom and Namco's Legacy of the Wizard (aka. Dragon Slayer IV: Drasle Family), released in 1987 for the Famicom, and 1988 for the NES. This game is based on Dragon Slayer Series, and this font is similar to Side Pocket.
Presenting Namco's Dragon Buster II: Yami no Fuuin, released in 1989. This font is similar to Dragon Buster.
This is a clone of King of KingsPresenting Namco's King of Kings, released in 1988. This font is similar to Lupin Sansei: Pandora No Isan and Super Xevious: GAMP No Nazo.
This is a clone of Super Xevious: GAMP No NazoPresenting Namco's Super Xevious: GAMP No Nazo, released in 1982 for the arcade, and 1986 for the Famicom/NES, as based in the Xevious Series. This font is similar to Lupin Sansei: Pandora No Isan.
This is a clone of Lupin Sansei: Pandora no IsanPreseting Namco's Mappy Kids, released in 1989. This font is similar to Rolling Thunder.
This is a clone of Rolling Thunder (NES)Rolling Thunder 2 is the sequel to Rolling thunder. Go check it out. It's created by Patrick H. Lauke (redux)
Presenting Namco's Rolling Thunder, released in 1986 for the arcade, and 1989 for the NES/Famicom. This font is similar to Mappy Kids.
Presenting Namco's Metro Cross Released in 1985 for the Arcade and 1986 for the NES.
This is a clone of Jikuu Yuuden: Debias"Aww, I guess I am all on my own, huh!!" Hero, translated, vgmuseum, 1987
Presenting Namco's Jikuu Yuuden: Debias, released in 1987!
This is a clone of Spelunker II: Yuusha e no chosen