A plainer, incomplete version of Woodcut Deco. I made this intending to create a 4th iteration of Tangereen, but quickly realized it looks nothing like any of the Tangereen designs. I still thought it was worth keeping, though, so here it is.
This is a clone of Woodcut DecoV1.1: The More Latin is in progress.
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Another doodle... Well, shall I continue this one?
I sort of designed myself into a corner with the uppercase, by not using the same grid size as the lowercase. But, this choice led to an interesting and unique look so I'll keep it.
Inverted marquee made for a friend. A lot of conversations we had informed this design, but those are best kept between us. Suffice to say that the friend in question wanted this font to embody certain principles of his avant-Daoist beliefs, and he is satisfied that the current form of this font accomplishes the goal.
Pixel prototype of a font for an upcoming game being developed by yours truly. This will likely be used, but only for flashbacks and dreams. The normal ingame font may be a high-res version of this, or something different - tests are still being done to determine this.
English only for now, as there are no plans to localize the game myself.
"Madufaros" = "daughter of Madu".
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Original size: 9pt (use multiples of this size for pixel perfect rendering)
A miniaturized version of Madufaros with many subtle aesthetic changes.
I may condense it further, by removing certain details (such as the backs of "f" and "t" along with the projecting front part of "l"), but I'm satisfied with it as-is for now... more testing must be done...
This is a clone of MadufarosA double-line style with a twist. Named for the Exage Viral Armada (EVA), a mutagenic virus featured in several of my own games and stories. EVA causes rapid limb bifurcation and the spontaneous generation of butterflies, both of which can be seen in various glyphs from this design.
The exact rules for this are somewhat complicated, and based on structural as well as visual analysis. The basic idea can be seen on glyphs like k and x: Closed loops (double line) are joined by single lines which turn back on themselves to create the illusion of more lines. Of course, this idea had to be modified for most of the other glyphs, for the sake of stylistic consistency and visual interest. Particularly, almost all the spurred glyphs have the double-line structures open up to form the spurs.
This is a cloneAlternate font for the game "Naïvely". This one is made according to considerations present in pixel art rather than typography.
This smaller design will probably be used for the in-game dialogue, alongside "Madufaros Mini" which will be used to name the character who is speaking.
Alternate font for the game "Naïvely". This one is made according to considerations present in pixel art rather than typography.
This is a clone of Naivetext SmallFont with a particular feel. The shapes are modified & filled versions of glyphs from my Tangereen series.
This is made to be a logotype for my band, Gongitar, so it's developed as far as it needs to for the time being. Uppercase, numerals, more refinements, etc. might come in future.
This is something I've doodled on for a while. I'd like to incorporate shapes other than triangles and rectangles into this but I'm just too busy with other projects. Feel free to continue it, make it better, or whatever.
I had help from BWM for suggestions to improve a lot of the glyphs. Thanks, man!