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This is my attempt to make the smallest possible font. Each character fits inside a 3x3 pixel square (4x4 pixels if you include the space between characters). This font can be useful where pixel space is at a premium, like on an LED matrix or a mechanical display.
I don't consider this a truly complete font because there is no distinction between the capital letters and small letters. Also, some of the special characters can be difficult to descern without context. Nevertheless, this font can create readable text strings and convey information using a minimum of resources.
I am publishing this font under a Creative Commons license, so that anyone can use it for any purpose. Attribution is appreciated but not required.
Leave a comment if you make something cool with it!
James Robert Patrick IV
This tileset was developed specifically for use with GBStudio, where graphics are stored in the system as 8x8 tiles. By using these tiles, one can incorporate a greater variety of tiles into a map without running into the 192-tile limit which Game Boy hardware has.
Well, before making this I already found ways to break that limit (and to use larger tiles), and the resulting games compile fine and even work on real hardware. I made this anyway for those who wish to never exceed 192 tiles, thus keeping their games small in filesize and reducing the likelihood of compiling problems.
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Original size: 6pt (use multiples of this size for pixel perfection)
A simple 16x16 terrain tileset. This is designed to work in color AND in monochrome.
In making this, I condensed all known biomes (terrestrial, aquatic, air, space, manmade, transitional) into 26 tiles. This allows a given tile to define multiple different types of areas/terrain, and it allows you to come up with your own meanings for these tiles, rather than having to memorize a legend. Some of the tiles are obvious and some are not; this is by design.
A-Z, a-z = terrain
0-9, 0-9+SHIFT = map borders/frame
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Original size: 12pt
Map Template:
.0123456789
!,,,,,,,,,,
@,,,,,,,,,,
#,,,,,,,,,,
$,,,,,,,,,,
%,,,,,,,,,,
^,,,,,,,,,,
&,,,,,,,,,,
*,,,,,,,,,,
(,,,,,,,,,,
),,,,,,,,,,
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See also:Donjon 16, Gremlin Skins
In honor of the begining of the end of FBI Special Counsel Robert Mueller's investigation into the orange president's collusion with Russians and the successive obstruction of justice, as US Attornet General William Barr releases a highly redacted public version of the Mueller Report, as well as a lighter redacted version to congress on this Thursday, April 18th, 2019, I am releasing this font, "REDACTED" which offers monospaced support (so that individuals can't guess on letters based on character width) for most all Latin characters as well as support for other languages.
Now you can redact hardcopies of electronic documents, too.
Note: Only the printed paper documents are redacted. In fact, I was so amused that someone had unredacted an electronic document by selecting and choosing another font, that it inspired me to do this font.
Specials letterset contains: TOP SECRET | CONFIDENTIAL | YOUR EYES ONLY etc... which can only be seen if the character which contains each phrase is alone on a line, or the last on a line and has room to display before running off the page. Because this is a monospaced font, these phrases are much larger the character width. In fact, each of these phrases starts out with one width blank space so that you have to know where to find them because a normal character picker won't display them.
REDACTED is at Unicode FFF8
TOP SECRET is at Unicode FFF9
CONFIDENTIAL is at Unicode FFFA
YOUR EYES ONLY is at Unicode FFFB
OFFICIAL US BUSINESS is at Unicode FFFC
To Do...
FOR PUBLIC RELEASE is at Unicode FFF?
COVERT BLACK OPERATION is at Unicode FFF?
MAJESTIC OFFICIAL BUSINESS is at Unicode FFF?
G7 SECURITY CLEARANCE REQUIRED is at Unicode FFF?
Redacted font uses Unicode character table layout and encoding. Released as CC0 Freeware for Public Consumption by Douglas Peters.
https://www.Doug-Peters.com/
https://Dougs.Work/
https://www.DomainHostmaster.com/
https://HDWebHosting.com/
A monospaced version of Barcade Brawl that has been modified to work well as a roguelike font. Not every glyph is centered yet, but all the Basic Latin and More Latin ones are.
A few glyphs (such as #) are modified to break the matrix so that they link together. This is because these glyphs are used to form continuous walls and other structures.
Note also that this design uses a 7x7px matrix which is monospaced at 8px to create 8x7 tiles. I have placed a stray pixel on an unused glyph to make 1px of extra line spacing occur so that the final tiles are 8x8. The preview here onsite adds another px, so it looks slightly out of square. The sample below does too, because it was made before this fix was implemented.
I was working on another spinoff of this that was high-resolution rather than pixel, but since this font has the same LC and UC, I might transplant those glyphs to this font as well to make it as multifunctional as possible. That will more than double the work of making an already big font, though, so it will depend on whether this font gets used by others. A few game developers already use the original "Barcade Brawl" so there is a possibility...
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Original size: 5.25pt (use multiples of this size for pixel perfection)
This is a clone of Barcade BrawlA serif font wherein almost every glyph has serifs and the serifs determine a glyph's shape. All lines that are not serifs or forming a vertex with a serif are isolated. This is a different technique than I used for Lonewolves Guild and Nurvusystem.
This is a borderline IVO design, not because of its appearance, but because it requires the same set of visual considerations to interpret.
Just doodling!
It breaks up clusters of words wherever punctuation appears. This might help with reading it out loud, by showing how long a sentence is at a glance and making it very obvious where to pause.
Pixel demake of Arizone Unicase. Same glyphs as the original.