This project is dead. I'd appreciate it if you'd check out my new Unicode-Project, "Maxenisei". Thank you.
So, I did this today in nearly one session. Yep, all latin characters in one session. It was waaaaay more work than it looks like.
But I think it still looks pretty decent...
And you can literally write any language which uses the latin script with it.
Cyrillic and Greek may be coming soon.
and I tried making every character 5 pixels high. Just things like diaresis, accents, etc. may make it higher than that.
Copyright 2019 & 2020 Doug Peters (https://www.Doug-Peters.com or https://Dougs.Work) of Symbiotic Design (https://SymbioticDesign.com).
Created according to specific Design Rules (see the comments on the Fonstruct font development archive page).
This is the wide (extended) commercial version of Diamond t Blackletter (another Pro version, just wider). Credit for my original work IS greatly appreciated, though not required.
Style: Gothic.
Classified: Block.
Type: Blackletter.
Weight: Bold.
Web font: Yes.
Commercial use: Yes!
Derivatives: No.
Redistribution: Nope.
P.S.:
Font-Journal:
https://www.Font-Journal.com
My best web hosting solution:
https://HDWebHosting.com
Blog (under development):
https://Worthful.com
PayPal donations (to encourage my continued design efforts):
https://paypal.me/sitedesigner
do you want to write in Zulu, Xhosa, Wolof, Walser, Walloon, Vunjo, Vietnamese, Venda, Upper Sorbian, Turkmen, Turkish, Tswana, Tsonga, Teso, Tatar, Taroko, Tajik, Taita, Swiss German, Swedish, Swati, Swahili, Spanish, Southern Sotho, South Ndebele, Somali, Soga, Slovenian, Slovak, Sicilian, Shona, Shambala, Serbian, Sena, Scottish Gaelic, Sardinian, Sangu, Sango, Samburu, Sakha, Rwa, Russian, Rundi, Rombo, Romansh, Romanian, Portuguese, Polish, Ossetic, Oromo, Occitan, Nyankole, Nyanja, Norwegian Nynorsk, Norwegian Bokmål, Northern Sotho, Northern Sami, North Ndebele, Nama, Morisyen, Mongolian, Meru, Mapuche, Maori, Manx, Maltese, Malay, Malagasy, Makonde, Makhuwa-Meetto, Machame, Macedonian, Luyia, Luxembourgish, Luo, Lower Sorbian, Low German, Lojban, Lithuanian, Latvian, Kyrgyz, Kurdish, Kinyarwanda, Kikuyu, Kazakh, Kamba, Kalenjin, Kalaallisut, Kabuverdianu, Jola-Fonyi, Jju, Javanese, Italian, Irish, Interlingua, Indonesian, Inari Sami, Ido, Icelandic, Hungarian, Hebrew, Gusii, Greek, German, Georgian, Ganda, Galician, Friulian, French, Finnish, Filipino, Faroese, Estonian, Esperanto, Erzya, English, Embu, Danish, Czech, Croatian, Corsican, Cornish, Colognian, Chuvash, Chiga, Chechen, Cebuano, Catalan, Bulgarian, Bosnian, Bena, Bemba, Belarusian, Basque, Bashkir, Asu, Asturian, Armenian, Arabic, Albanian and Afrikaans in my horrible handwriting? no yeah me neither, but if you do
here you go
1226 characters for your displesure, it has georgian armenian cyrilic greek coptic and more latin then you will ever need
Working In Progress. More glyphs coming soon.
you do it bold main gain many the 563 characters from full version!
See also:
Pixel Math
A Font inspired from Metal Gear Rising's Ingame HUD/Shop.
References: https://www.gameuidatabase.com/gameData.php?id=341
Cyrillic (Russo, Serb & Ukrainian) - Finished.
More/Extended Latin - More Latin (Completed) Extended Latin A (Completed) Extended Latin B (Completed)
Greek - (Completed)
Vietnamese - (Completed?)
CJK - (Experimental but too hard.)
Pixelation is a pixel font made with the attempt of getting a pixel font with a lot of glyphs, alot to be compatible with various languages.
I'm updating this font frequently, so comment the mistakes/imperfections you see, that would be a lot of help.
- Basic Latin (complete)
- Latin-A Supplement (complete)
- Extended Latin-A (complete)
- Extended Latin-B (W.I.P)
- IPA Extensions (W.I.P)
- Greek and Coptic (W.I.P)
- Cyrillic (W.I.P)
- Katakana (W.I.P)
- Hiragana (W.I.P)
- Emoticons (W.I.P)
- Halfwidth and Fullwidth Forms (W.I.P)
I took a look at the very first font I published and looking back at it now, I couldn't help but think I could have done better and gone much further with it. Having learned a few things along the way when I was working on the light version of Pixelbabania, I decided to invest some time into working on a much improved version of Pixelbabania VI, while once again following a self-imposed limitation. This time, I decided to go with 6x9 (with some exceptions) to allow a bit more wriggle room and to make characters with accents much nicer, and even decided to change up some of the characters to improve their look. Not only this, I decided I'd try and see if it was possible to add more characters from other sets and thus far, it had gone quite nicely.
After so much time on and off, now I share with you the fruits of my labor and love.
Note: I have done what I could to get N'ko and to a lesser extent Adlam to play nice; unfortunately I could not get the tone marks to actually just go above or below the characters properly, therefore they will take residence right next to the character, taking up another space. Apologies for any inconvenience caused to those who type in those languages.
04/12/23 : Fixed up a few more glyphs in Box Drawing to make them look and work proper with the others.