STF_DERBY - Condensed Geometric Neo-Grotesk sans.
The idea was to make a typeface design that would suit small point size body style typography.
■ Multilingual support (94 languages)
■ Partial kerning WIP (8694 Pairs and counting)
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The fontstruction is a Faux Bezier style approach, to allow the most freedom in shaping the different letterforms and curves.
Font sample is best viewed at 2x pixel size or above for a sharp result.
I hope you like it!
DIDUDE (Condensed) ― Contemporary Neo-classical "Didone" style serif
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The idea revolved around the basic concept for 'Didone'-style typefaces.
A genre characterized by modern unornamented standard letterforms, which was very popular for general-purpose printing during the 19th century. DIDUDE is by no means an attempt to embarge on a quest trying to deliver a conceptual overhaul of this genre. Its main goal was to achieve greater simplicity, without sacrificing that traditional neo-classical personality. Instead of leaning towards the typically more 'Humanist'-influenced style with distinct stroke modulations and proportional forms, geometry and symmetry were introduced to design this more simplified take on the traditional historical style. It has been crafted with a structural logic of its own.
"Less human, more geometry.."A fusion of geometry and neo-classical elements that blends the past with the present.
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Main distinctive features for DIDUDE (Condensed) are:
Tall and narrow letterforms with short unbracketed serifs, vertical orientation of weight axes with a strong contrast between thick and thin strokes, slightly squarish-shaped round characters and its emphasized business-like nature. So the majority of important characteristics that distinguish the neo-classical style have been incorporated.
Certain features that were implemented into DIDUDE's design are somewhat setting it apart from most other, more traditional typefaces in this genre, and most notable is the more relaxed contrast ratio that was choosen for this particular project.
Further personalizing touches were made to stroke endings and curve geometry, providing slight 'calligraphy'-inspired decorative variation with occasional spurs, breaks, curved finials and plain monolinear terminals.
Topping it all off with an ever so gentle height deviation that sparks a subtle rhythm to any line of text. Last but not least, most of the optical clunkiness was addressed and either corrected or compensated.
There is a large character set that includes a little bit of everything:
Basic latin character set, latin-1 supplement set, stylistic ligatures and glyph alternatives, punctuation marks, lining and non-lining text figures, roman numerals, (Partial) Greek and Cyrillic, also numerous non-lingual technical, mathematical and decorative stuff was included.
Only partially kerning for now and this remains a WIP.
Nonetheless, I hope y'all like it so far..
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Here is a link to the other font style in this typeface family:
STF DIDUDE (Regular)
Cheers
This was a simple idea started from S and T. Most of the glyphs have two verticle strokes that are 4-bricke-wide and a 1-brick-wide area in the middle of the character. except I, L, S and T (actually a lot more). They are a bit different. Especially S, T and L. The whole characters are only 8 bricks wide. As I mentioned above, It's because the whole font started from these characters.
Straka the name came from last name of a person. The S and T reminds me of this person's last name. I like this last name although I don't even know him.
About the Latin extension, I have made only the glyphs that require no new design, just diacritics and already made letters. So I can pretend like hard-working on fonts but copy paste in reality. :P
Also, I made Arabic glyphs. Only isolated forms. Which I suppose won't be a comfortable experience to Arabic users. It's like every letter has crazy swashes but every letters are lightyears away from each other.(or is it?)
Credit me bcuz it took days and I gave it all to you for free. Unthankful hairless ape. :p
has it gone 2 far? hope it didn't hurt you.
AZUL is BLUE in Spanish. I choose the word blue because it always reminds me of ultra bold fonts. But i feel like just "BLUE" looks dumb so i choose "AZUL" instead. Btw blue in Chinese is "lan". Just imagine "LAN" as it's name lol.
Least important stuff :
I got this idea when i was thinking about if I design a poster for a JoJo character. it'd be Kira Yoshikage. And I was like "Gotta need a ULTRA bold font to show he's really danger" Now you know this totally unuseful thing :P
A little more important stuff :
This font is free for all use.
DO NOT PRESS THE B SYMBOL WHEN YOU USE THIS FONT. SERIOUSLY, DO NOT
lqi laugh quietly inside
A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.
A serif font made of dots. Suggestions are welcome.
UPDATES:
07/06/13-07/07/13 I went over the font and tidied it up. Adjusted spacing on letters like V and q, added or erased dots to letters such as a and f, made the tittles and such bigger, and refined letters like O and g. V1.2.0
10/01/13 More refining, more refining... Each time I come back, I see things that need improving. V1.3.0
12/19/13 My biggest update yet (literally). I've increased the circles' size from two to four units, making overshoots and much more possible. Every character has been reworked to fit the new size, and the font is now generally more condensed. V2.0
05/14/14 Tweaked many shapes with the nudge tool, and adjusted the 4 to have serifs and a lower crossbar. V2.1
05/17/14 Big edit today. A large portion of the lowercase, as well as some of the uppercase, has been narrowed to match the rest of the font.
05/21/14 M, N and accents updated a bit more.
09/27/18 Fixed the acute on ý (it was previously a grave).
STF_PRÆSENS - A geometric retro display sans
The source for this font was the lettering seen on the cover of 1930's second issue of "Præsens". A Polish avant-garde artistic magazine from the interwar period that was designed by the architect Szymon Syrkus. The letters on the magazine's title formed the baseline to extrapolate the complete font.
The magazine got published throughout the first part of the previous century and was similar to other magazines from that same era such as:
DeStijl, Wendingen & Het Overzicht.