Just a typeface I work on from time to time. Progress is somewhat slow but irregular.
Currently more than 2900 characters.
Comments are appreciated.
Update 1-Nov: Added Supplemental Arrows-B, Unified Canadian Aboriginal Syllabics Extended, Variation Selectors
A cursive pixel font.
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Series title: Essentia
Type: Cursive Script
Properties: Bold & Italic, 5.7pt
Currently Available in:English and Dutch, Welsh, Irish, Scots Gaelic, Italian, French, Albanian, Spanish, Portuguese, German, Hungarian, Swedish, Danish and Norwegian, Faroese, Icelandic, Greek, Belarussian (Latin and Cyrillic), Bosnian (Latin and Cyrillic), and Russian.
Soon to be available in:Polish, Czech, Slovak, Croatian, Finnish, Estonian, Latvian, Lithuanian, Esperanto (potentially), Turkish, Vietnamese (Latin).
Possible future additions: Hebrew, Arabic, Persian (Farsi), Hindi.
Any Suggestions?
Everything is completed !
yay
This is a clone of STF_LENA_(Inline)A completely 8-Bit type face inspired by western cowboys and extra-terrestial aliens. Font is free for for all ranchers, cattlemen, geeks, E.Ts and Jovians.
Interractive type sepcimen available here:
https://www.lexaloffle.com/bbs/?tid=32129
Rules of Aximen font design project:
1. All letter characters and numerals must incorporate a section of the staff (any part of it, the staff is fully represented by the I).
2. Norse Futhark usually used a vertical line at the top and bottom of each rune to show it's flow across a stone or woodworking, that would follow the contour of the media. This means that no character can share the base line, nor can it share a part of the top line (as it's complete design, if sharing a guideline, would effectively disappear, like an L with an underline at the baseline would look more like an I). These are immaginary lines in uppercase, but the same glyphs will be used in lowercase which will offer a lowline directly below and sharing the base line at the top edge, as well as a top line at maximum character height where the bottom edge will share the top line (top of character boundry).
3. Accented characters will show accents below the low line or above the top line and the appropriate top or bottom edge of these lines will act like character boundry. In the uppercase register, these accents must mirror the placement of the lowercase, even though the low/top lines are immaginary.
4. Extra points for incorporating more of the staff into the actual character design. The staff line itself (again, represented in the I) represents the line used between characters in some Futharc runes.
5. Alphanumeric characters should represent modern letters and numbers, but not look modern. But, they do not have to look like runes, either. Yet, they should still be readable, though not necessarily well adapted to speed reading scanning of normal letter shapes. No character need to comply with Summer Institute for Linguistics standards, guidelines or rules, and the characters that bend such rules the farthest are considered the best.
6. Each character should be taken indivually as if the only design problem. Individuality and uniqueness of each character is prized well above unity as a typeface. Diversity, even of style througho0ut the same character set, is encouraged and applauded.
Added "ACT"
This is a clone of Sonic 1 Title CardThis font is based off the theme 'Wicked'. This is just a draft, but it is a complete set so I will leave it up to show my progress. This font uses spooky dead trees to make letter forms. This was not intended to have anything to do with Halloween, but the full set of characters was completed on this fateful 31st. Feedback is welcome!