Mathla ['maθla] is a Germanic language that is mainly spoken in the dimension of the gods. But also all magic creatures and magicians make use of this tongue and call it their own, for it contains magic powers.
It is counted among the inflected languages, i.e. it uses four cases for nouns and pronouns (nominative, genetive, accusative, dative), two genders (common, neuter), and two numbers (singular, plural).
Mathlas has got 21 monophtongs (i, I, y, Y, u, U, e, E, é, o, O, æ, Æ, c, C, a, A, ä, Ä, å, Å), 5 diphtongs (P, R, Q, V, B) and 22 consonants (p, b, t, d, k, g, q, m, N, ng, f, v, T, D, s, S, x, h, w, r, l, j).
There only exist a few punctuation marks: . ( ) + - : < = >
The numbers are always written out.This is a clone of maÞla 1st
A font limited to a 3x3 grid. It can be read with some practice. Cool for semi-readable runes in pixel-style games. Each alphabet character maps to another alphabet character when rotated 90, 180, or 270 degrees.
Recreation of the runic pixel font from Origin Systems' "Ultima V: Warriors of Destiny" (1988).
Ultima's runic alphabet contains a character for each A-Z letter of the latin alphabet. In addition, it has compound characters for specific letter pairings which, unfortunately, cannot be set up in a TrueType font (you'd need OpenType for these custom ligatures, I assume). As these characters (with one exception) lack an appropriate unicode point, they have been added here as follows (to unicode characters that at least visually appear close enough): "ee" 'currency sign' (U+00A4), "th" 'capital thorn' (U+00DE), "st" 'bowtie' (U+22C8), "ng" 'tifinagh letter yag' (U+2D33), "ea" 'vai syllable ta' (U+A55A).
As in the game, "space" between words uses a middle dot, and the full stop/period uses a symbol resembling a staff of aesculapius.
Only the characters present in the game's runic character set have been included.
A script used for my Germanic conlang, Yrsk. Each rune is either adapted from the Latin alphabet, or formed from a simplified version of a rune in the Elder Futhark.
A highly exclusive language used by people on Bysonce Island, Planet Ashr in my video game Endless Sea of Stars. This one is used for private documents and old government records, and its brother language Eudastiphos Hand is used for public court documents.
Calystiphos Hand is much simpler than its brother language, despite looking much more complicated. Each glyph refers to highly specific concepts and so it is most used to record time-tested, factual information rather than stories or fiction. However, these glyphs can still be considered as runes, as each one is host to whole mysteriums of information and idiomatic knowledge which have been associated with it.
Bysoncians use a base-8 system of numeracy. 9 would thus be written as 81, 10 as 82, etc. There is no numeral 9.
Calystiphos is the Ashrian god of siroccos. The simplest way to put it is to say that he represents the "yin" of the pantheon.
This will be used for OI tokenization see <img src="https://s6.postimg.org/lcjzo9a41/binary_scoring_encoding_open_Invent2.png">
In this font, every letter corresponds to the same-sounded rune in the Futhark. Uppercase for the Elder, lowercase for the Younger. Extras have been assigned to runes with non-english sounds. Thurisaz is Q, eihwaz is X, inguz is C, and jera is both J and Y.
This is a conlang font based on the SIGIL panel script which can be found on the Omniglot Website. Unlike the inspiration this font is alphabetical.
Note on the script: The script is formed from consonant-vowel pairs. If a pair cannot be made in the order consonant-vowel then an underscore [_] should be used for the consonant or a hyphen [-] for a vowel.
Covering the Unicode "Runic" letter set (from U+16a0 to U+16f0), except for the subsets "Tolkienian extensions" and "Cryptogrammic letters". Including Scandinavian runic numerals (number keys, U+0030 to U+0039). Additional runic punctuation marks, alternative glyphs, and private-use characters have been ascribed to free slots in "Latin Extended-D" (U+a7d0 to U+a7de), such as the magical ligature rune Alu or frequent (or, frankly, more aesthetic) alloglyphs for e.g. Kauna, Jeran, Sigel, Ehwaz, Mannaz, Ingwaz, Dagaz/Dæg, Stan, and others. +++ This font has been designed to meet the highest standards of runic aesthetics, glyph regularity and harmony, as well as scientific usefulness. As a specific advantage over other available non-FontStruct runic fonts, this font will always be equal in height to letters of other popular fonts at the same point size (Times New Roman, Linux Libertine), so as not to cause trouble with line height e.g. when writing a scientific paper.This is a clone