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Smooth version of the in-game dialogue font from Space Quest 6: Roger Wilco In The Spinal Frontier, (C) 1995 Sierra On-Line.
Includes the Positive and Negative Post symbols and Sierra logo; modified / (to match \) and characters % $ [ | ] ~ by Goatmeal. Original / found in the More Latin area. Modified from the original Sierra Resource File Tags: "70.fon" & "71.fon"
Please note that during the "smoothing process" (from pixel to "bezier"), some liberties were taken with certain glyph designs.
This is a clone of Sierra Font 70 fonInitials used with the non-speech text in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. These letters were not generated using an in-game font; they were actually pre-rendered static images within the game's art assets, used in conjunction with the Sierra text font Font.004. While the letters were centered within the 16x15 sprites, the I and J were changed to proportional spacing for use with other fonts.
To match the two-tone sprites used in the game, this version allows the user to overlay a partial letter or letters in a different color for use in games or picture/image artwork.
Initials used with the non-speech text in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. These letters were not generated using an in-game font; they were actually pre-rendered static images within the game's art assets, used in conjunction with the Sierra text font Font.004. While the letters were centered within the 16x15 sprites, the I and J were changed to proportional spacing for use with other fonts.
Solid outline font used in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. Sierra Resource File Tag: "font.009" and is paired with the Sierra font "font.008".
This font was used for onle single phrase in the game: "A few hours later....." (occurring twice in the floppy disk version, but only once in the CD-ROM version). Oddly enough, instead of using the outline font.009, the opening credits used the font.008 twice for a 'drop-shadow' effect...
And while they may have been intentional choices, there are several instances where the outline designs don't follow the patterns found with the majority of other glyphs (missing pixels, perhaps for legibility?). As such, the following characters:
• J O P Q R S X c j m n p q r s u v z ! ;
...have all been 'corrected' within the main set of glyphs; their original designs can be found in the More Latin section.
This is a clone of Sierra Font 008Font used in King's Quest V: Absence Makes The Heart Go Yonder!, (C) 1990 Sierra On-Line. Sierra Resource File Tag: "font.008" and is paired with the solid outline version of this font, "font.009".
The font was used for the opening credits and for a single phrase during gameplay:
• Instead of using the solid outline version font.009 for the opening credits, a drop-shadow effect was employed (recreated here in my new sample).
• It was used later in the game WITH the solid outline version font.009 for one single phrase: "A few hours later....." (occurring twice in the floppy disk version, but only once in the CD-ROM version).
Main text font for numerous Sierra SCI games. The version from Space Quest I VGA includes several copy protection symbols and the Roman numeral I. The version from Space Quest IV includes Roman numerals IV and XII, plus a horizontal ™. These glyphs are located in the More Latin area. Circumflex Accent ^ by Goatmeal. Sierra Resource File Tags: "font.004" ; "4.fon" ; "1107.fon" ; "1207.fon"
Please note that "font.004" in the early Hoyle games contain a bold variant of this font.
Clone of Sierra Font 1605 fon. Bold version of the text font from "Space Quest V: Roger Wilco - The Next Mutation", (C) 1993 Dynamix / Sierra. Because (1.) Sierra fonts were aligned along the Cap Height instead of the Baseline, and (2.) this game often used the regular font (1605) and the lowercase bold (5220) within in the same lines of text, this font replicates the same alignment. Modified L S W l and s by Goatmeal; originals located in the More Latin area. Sierra Resource File Tag: "5220.fon"
This is a clone of Sierra Font 1605 fonA typeface inspired by the theme 'systematic', developed through finding hidden shapes within geometric architecture and using them as building blocks for the letterforms. Sister font to - STACKED BLACKOUT
Design rules:
Use 'gentle' curves.
All ends are rounded caps.
Never allow paths to cross or to touch.
Define letters & symbols in as few lines as possible.
Copyright Doug Peters (https://www.Doug-Peters.com & https://Dougs.Work) 2018 & 2019. Released as an SIL Open Font Licensed freeware font (& web font).
I wound-up with sort of a neon light font. Use, study, modify, create derivatives (use a different reserved font name & update docs) and/or redistribute this rounded line font. I hope you enjoy it.
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LC are 12 high, 9 wide but UC 'eth' is 10px wide. LC 6 px high, 9 px wide, but any glyph with a known curved base has the curve starting a half a pixel below the base line. Numbers start on the base line but have varying heights for effect.
Another example of glyphs acting as the counter in a space, and this space filling the usual "glyph's white space" in the way the counters were described for the competition.
A bit of artistic flying ;) This design would have benefitted from the original 8x8 composite possibility but 5x5 or 4x6 would have worked, too. Done as far as I need it for normal communication in modern English.
Wider lines on this version of Raysan. As it is a display font it only needs upper case and some essential punctuation. It would be useful for shop signs, headers and (part of) logos. It belongs to the Raysan family but I changed some spacings.
Yes,I didn't follow my design rule for J,T,Z,1,2,3,7 nor for .,+-+ and the different types of >< I found the left lines with the a in @ and e in & unpleasant and unnecessary.
This is a clone of Raysan Greatinspired by loop de loop by ben17, x-height: two bricks.
It started with the A which looked like a car and then the S which looked like a car with a flashing light on the roof. The other letters just came in shivering from the cold weather.
This is a clone of Lord TremoloTypeface used for the opening credits of Hero's Quest: So You Want To Be A Hero (EGA) & Quest For Glory: So You Want To Be A Hero (EGA), (C) 1989 Sierra On-Line. The words and names were not generated using an in-game font; they were actually pre-rendered static images within the game's art assets. Letters Q & Z created by Goatmeal.
Because the flourishes/sparkles present in the center of several letters could not be recreated effectively in FontStruct, they are NOT included in this font recreation.
A font in the "Compass" group which I started a few years ago and not finished yet. Living in Western Europe I wanted a swingy-light-rounded looking font for "West" on the compass to celebrate the gentle hills and open spaces around my home in France.