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THE MILLENNIUM NEVER ENDS WITH THIS FONT!
Yep! That's right, Y2K is not that bad with this font! It's a celebration of the era that started a whole new generation of early internet goop!
This whole font are free to use, cause it's my first font to use for this site. Feel free to modify, share or fix it. But CREDIT THE AUTHOR, PLEASE! Thank You!
Based on Meiko and Kaito's logos.
Also check out: Vocaloid Sans C by the great Dmitriy Sychiov.
An alternate version of Vocaloid Sans.
This is a clone of Vocaloid SansThis font is an upright interpretation of House 3009 Spaceport, which can be purchased here: https://housefonts.com/hi/house_3009
There are several (optional) interlocking glyphs and alternates for A, V, & H in the "Greek" character set.
This is a clone(Complete basic latin set). First iteration of a font meant to be used as a substitution cypher in a videogame set in a very far future. Letters are, with a few exceptions, inspired by their corresponding latin glyph. Numbers look a bit like cells dividing in a petri dish. Punctuation and symbols are designed for easy recognition.
Updated version: https://fontstruct.com/fontstructions/show/2100999/far-future-1
Nebular is a space-age, all-caps sans serif typeface. It is bold; rounded yet angular. Great for headlines, quotes, and posters. It brings a fun bit of futuristic sci-fi to any design!
This is a new classic 8x8 font from the future. This takes place with the numbers from the classic Atari 2600 Parker Bros. games and aesthetic futuristic letters and symbols like it's 1982. This font is written in Unicode format.
Smooth version of the in-game dialogue font from Space Quest 6: Roger Wilco In The Spinal Frontier, (C) 1995 Sierra On-Line.
Includes the Positive and Negative Post symbols and Sierra logo; modified / (to match \) and characters % $ [ | ] ~ by Goatmeal. Original / found in the More Latin area. Modified from the original Sierra Resource File Tags: "70.fon" & "71.fon"
Please note that during the "smoothing process" (from pixel to "bezier"), some liberties were taken with certain glyph designs.
This is a clone of Sierra Font 70 fonIn-game dialogue font from Space Quest 6: Roger Wilco In The Spinal Frontier, (C) 1995 Sierra On-Line. Includes the Positive and Negative Post symbols and Sierra logo; modified / (to match \) and characters % $ [ | ] ~ by Goatmeal. Original / found in the More Latin area. Sierra Resource File Tags: "70.fon" & "71.fon"
Nothing special, it's just I realized that I submitted only two fonts. A third entry, where I flipped arcs of lowercase letter "o" and took it from there. The result is an alien futuristic font that some generations might use in the future. Erutuf is Future backwards.
Main text font for numerous Sierra SCI games. The version from Space Quest I VGA includes several copy protection symbols and the Roman numeral I. The version from Space Quest IV includes Roman numerals IV and XII, plus a horizontal ™. These glyphs are located in the More Latin area. Circumflex Accent ^ by Goatmeal. Sierra Resource File Tags: "font.004" ; "4.fon" ; "1107.fon" ; "1207.fon"
Please note that "font.004" in the early Hoyle games contain a bold variant of this font.
Clone of Sierra Font 69 fon. Solid version of the in-game dialogue font from "Space Quest IV: Roger Wilco And The Time Rippers", (C) 1991/1992 Sierra. Use it to fill in the outline version! Sierra Resource File Tag: "68.fon"
This is a clone of Sierra Font 69 fonClone of Sierra Font 1605 fon. Bold version of the text font from "Space Quest V: Roger Wilco - The Next Mutation", (C) 1993 Dynamix / Sierra. Because (1.) Sierra fonts were aligned along the Cap Height instead of the Baseline, and (2.) this game often used the regular font (1605) and the lowercase bold (5220) within in the same lines of text, this font replicates the same alignment. Modified L S W l and s by Goatmeal; originals located in the More Latin area. Sierra Resource File Tag: "5220.fon"
This is a clone of Sierra Font 1605 fon