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This is a small 10 pixel font that I am making primarily for low-res games and screens. The font is meant to be small but visually very pleasing. This font focuses primarily on letters that are still used today. So old letters or unused letters are not added. Right now it supports Latin, some Latin Extended, Cyrillic, Thai, Greek & Coptic. Due to addition of diacritics, and other markings, the distance between lines is somewhat bigger than most other fonts relative to the font size. I recommend you manually reduce the line distance by say -1 or -2 to squish the text a bit vertically. It is being used in a few games since it's inception.
A much updated version of the Chicago font used in early Macintosh computers from the 80's. Changes include: Made numerals tabular, extended language support, and additional symbols.
This is a clone of Chicago 12An extra bold version of the Chicago font from early Apple Macintosh computers.
This is a clone of Chicago 12The classic Mac font Chicago but with 1-pixel wide strokes.
This is a clone of Chicago 12I was rather annoyed with the lack of a proper, pixel-y version of Chicago, so I made one. I believe everything is properly kerned, though the 'j' still bothers me slightly.
Not a clone of 128k Mac because I only found that after I was done with this.
All design credit goes to Susan Kare.
A clone of Geneva size 9, way back from the original Macintosh. Created by referencing MacPaint 1.4 in Mini vMac.
As far as I know, it's complete and accurate to the first version of the font. Most characters have a one-pixel space immediately after them, and no space before them, with the result that generally, there is a one-pixel space between each pair of characters. Some characters, like "A" and "«", defy this convention; I've made them match the original font, even in cases (like "A") where I didn't see why the deviation was necessary.
A version with more accented characters, modernized punctuation (such as larger # and lowered /\), and tighter spacing is here: http://fontstruct.com/fontstructions/show/1304775/geneva-9
GS Unicode is a project I worked on over the course of several years so (almost) all languages get support! With 14,564 non-spacing characters, this font is finished (as of Unicode 13.0, and as of FS's pre-July 2021 glyph inventory). Please tell me if some of the characters aren't working. I'll try to fix them as best as I can!
This font will no longer be updated except in the case of fixing errors. I'm now working on GS Unicode 2.0, a non-pixelated(!) font that uses FS's current (all of Unicode!) glyph inventory, and is set to take much, much longer....
...so I'll see y'all on the other side~
This is font named "InfiniNikiFanStruct2023 Max" Was designed by FontStructor description:
Larger than 9999999999x glyphs.
A good font and best font ever!!!!
꧁ Inspirations ꧂
Pixel sans
Gs Unicode 2.0
Catrinity
Nishiki-teki
Fairfax HD
AwesomeDylanStruct/CoolStruct II
InfiniGlyphs Max 1.3 (we found is out than Gracian Gonzalez-Clemente account).
Electronic data/Futuristic Weegee
꧁ Milestone of glyphs ꧂
8000: X
10K: X
꧁ Links ꧂
Enjoy this, Good luck!