ETC Vieux Canard is whimsical, geometric sans-serif font based on V. Sarela's "Res Cogitans" and Christian Munk's "Insular Typewriter".
Some letters are oddly kerned, but that is due to FontStruct's +/- 10 unit limit on kerning.
i take the undertale/deltarune font and add glyphs that are not from basic latin because everyone always forgets to add them
In the private use area F000-F022 are some chars to help with custom symbols
For reason lost in the mist of time, I wanted to do Cyrillic letters. Cyrillic text looks really cool written down, no? Maybe that was the reason. Who knows.
However, not knowing Russian at all, the nuances of the written script are unknown to me. Hopefully, I got at least some of the letters right.
Topolegs was originally inspired by the theme Filthy. The idea of compact lines came from looking at the shapes chewed into chewing gum pieces which are wrongly discarded on the floor. Using topographic maps I created the lines for each letter respectively hence the naming of the font. This is a follow up of the font I previously created called Topo.
This is a clone of TopoAbout name: https://en.wikipedia.org/wiki/Belka_and_Strelka. Also Belka means Squirrel in Russian.
See more:
https://fontstruct.com/fontstructions/show/1248281/blackbox-1
https://fontstruct.com/fontstructions/show/479504/pistolera
https://fontsinuse.com/typefaces/41253/strelka-ultra
https://fontstruct.com/fontstructions/show/2138573/destinova
Taking advantage of the modular characteristics of the GunFight 8 Bit font (7x7 pixels), I have added concave bricks following the flow of the original style.
Work in progress.
Aprovechando las características modulares de la fuente GunFight 8 Bit (7x7 píxeles), he añadido ladrillos cóncavos siguiendo el flujo del estilo original.
Trabajo en progreso.
This is a clone of Gunfight FSIt took me so long damn it
original work by Sed4tives
This is a clone of STF_BLACKPAPERInspired by fountain-based architecture, I've created my first fontstruction for the start of my UWE Graphic Design course. For this, I poured water onto different surfaces/objects with varying shapes to capture the cascading effect as reference images. Originally, I was first inspired by watercolour strokes to make a gradient effect, which developed into the idea of water fountains used in contemporary architecture.