Fontstructing since | 3rd November, 2008 |
Fontstructions | 36 shared, 2 staff picks |
Shared Glyphs | 12523 |
Downloads | 1750 downloads made of this designer’s work |
Comments Made | 25 |
This is another clone of Monkey (my monospace lanky font); it should be very similar to the original except for the lower x-height and the added accented characters (More Latin/Latin-1, Latin Extended A, Latin Extended B, and now Even More Latin/Latin Extended Additional). It is 16 blocks tall and 6 blocks wide; all letters without diacritics are at most 9 above the baseline and at most 3 below, but the accents push the height of a letter up by 3 blocks (or rarely 4), and the box drawing characters extend even higher, to 16 blocks from descender to the highest point. This font uses the FontStruct 2x2 filter method with plenty of composite and stacked bricks, which lets the curves look good at large sizes while remaining sharp on the screen at normal sizes. Mandrill will look strange in the FontStruct preview if you zoom in or out, but if you download it, it will look sharp at size 16 or 12 (depending on the program).
This is a clone of MonkeyWith 12x12 pixels at size 6/8 font, the new brick filter options are on display in Zodiac Square. To ensure a square font, any accented glyphs from Mandrill (my monospaced, lanky, much-of-unicode font) that went above a capital A's peak were cut, but many lower-case accented glyphs stayed in. Since this is meant for a text-heavy game genre where legibility at small size is important, all of Latin Extended Additional was cut -- it was just too hard to read at small sizes, and I doubt it would be very useful in a roguelike or similar text-based game that needs square glyphs. This looks pretty good with anti-aliasing, but the preview may be funny because it uses the old 2x2 filter as well as the new horizontal stretch filter. It's called Zodiac Square because of the 12x12 pixels, 12 signs of the Zodiac.
This is a clone of MandrillCasual Dragon Monospaced by Cohnisgone is an excellent medival-looking pixel font, but didn't have punctuation, so I cloned it to add punctuation and a few grungy box-drawing characters. Text should fit in a 12x16 box at pixel resolution.
This is a clone of Casual Dragon MonospacedClone of Galaxsea Starlight Mono v3, with some small adjustments to make punctuation more visible and rein in too-wide extended-Latin glyphs that spread into the previous glyph. Credit for the nice sci-fi aesthetic goes purely to dialNforNinja; I only did some technical work to make this work better in text-based games.
This is a clone of Galaxsea Starlight Mono v3A sans-serif pixel font meant to be somewhat small and very legible. This is just my PlainAndSimple font with added Latin-1 characters and some adjustments to numbers and punctuation in Basic Latin. Most upper-case glyphs and numbers are 5 blocks wide plus 1 block for spacing, and from baseline to caps-height is 8 blocks. The descender is 2 blocks below the baseline, and accents on capital letters can go up an extra 3 blocks, so the total max height of a line is 13 blocks. Lower-case letters tend to be less wide than upper-case ones.
This is a clone of PlainAndSimpleA small variable-width pixel font with slightly heavier capital letters than lower-case ones. Has some quirks to help distinguish letters and numbers (numbers are very narrow and are 5px tall, while capital letters are 6px tall and many lower-case letters are 4px tall). Descender is 2px below the baseline, maximum glyph height is 6px above the baseline. Doesn't use any bricks other than the full square. This version covers only ASCII and a handful of extra punctuation marks, like curly quotes.
A clone of Arizone Unicase by zephram that adds some Cyrilic script support and adjusts existing characters so they all fit within 5 blocks of height. The Cyrillic block here sometimes uses blockier designs than Latin, but otherwise stays close to the design of letter shapes from the Greek block.
This is a clone of Arizone UnicaseA 6x6-block fixed-width font; cloned from MapMaker by samw3. Not really pixel-optimized, but it should look good at small sizes with anti-aliasing. Includes some box drawing characters (the bare minimum for some text-based applications).
This is a clone of MapMaker