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SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
Enjoy!
Font Airport is an interpretation of the information displays found in, well, airports and by maintaining a set matrix, a few oddities emerge.
The lower case is a negative of the UPPER CASE to allow you to combine the full matrix, in two tones, if you like.
If you do decide to download Font Airport, we'd be chuffed if you emailed us images of it in use, thanks.
Clone of Font Pixel – a pixel variant of Trade Gothic.
This is the Old Style (or non-lining) numeral version of Font Pixel. Enjoy
If you do decide to use Font Pixel OS, we'd be chuffed if you emailed us images of your work, thanks.
This is a clone of Font Pixel