Fairchild Channel F
Video Entertainment System (VES - original name)
https://en.wikipedia.org/wiki/Fairchild_Channel_F
Collection of text characters, 1976-1981 Fairchild
5x5 / 4x5 / 3x5 US-ASCII valid fonts, 2018-04 dpla
Fairchild derived from the old 7-segment numerics.
Breakthroughs of this 2nd-gen video game console:
. first artificial intelligence (AI) in game,
. first programmable game cartridges (27),
. '8 colors' (in 102x58 out of 128x64 px),
. hold button menu, joystick/paddle controllers.
Today's young home players cannot understand this.
2018
0424
dpla.fr/fonts/channel-f-ves
Super-tiny! This begins to approach the lower limits of visual interpretability. It's still far more readable than any 3x3 pixel font I've yet seen, though.
Like Four on the Floor, this font uses every trick I have picked up as a pixel artist and font artist to make itself as readable as possible. I consider this one suitable for general reading (e.g. when making pixel art tutorials or depicting book texts in pixel games), but only just.
Original size: 3pt (use multiples of this value for pixel perfection)
60's - 70's intergallactic television shows were the inspiration for this font, while it originated as a simple Arial Bold font. Stretched and squeezed through space and time itself, this typeface is sure to have geeks and nerds alike on the edge of their seats and begging for more.
4x3. Keyboard characters only (plus a very few extras). the @ symbol is a solid 4x3 block, which actually works fairly well. all lowercase letters, including p,g,q, (but not including the tall ones: t,i,d,f,h,j,k,l,b) are 3x3; and all are well-distinguished from upper-case. I don't think it's possible to make characters smaller than this... well, without limiting oneself to just uppercase or lowercase.
This is a clone