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A very simple, somewhat abstract typeface in which every single character is only 3x3 pixels at most (excluding commas and semicolons). I know 3x3 fonts have been done before, like with "Tiny Pixel" and "Illegibility," but I did my hardest to refine this font to being as legible as possible.
Recreation of one of the pixel fonts from Laser Soft/Telenet/Atlus' "Super Valis IV" (aka "Super Valis - Akaki Tsuki no Otome", 1991) on the SNES.
This font is used for the title screen and (partially) for the end credits.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a cloneA 4x4 pixel font. I think the origin is from this YouTuber, but I could be wrong...anyways enjoy!
I can't believe it. I had to watch a two and a half hour video for this ONE font.
It took about 75% of that to make it.
I couldn't even find an uppercase Z for this font. I HAD TO GUESS.
Also, before you even ask, NO. I AM NOT ADDING DIACRITICS, I WILL NOT ADD DIACRITICS, AND I WILL NEVER ADD DIACRITICS, YOU NASTY PIECE OF-
Created by AJN. Time taken: 1¾ hrs.
This was... actually kinda fun to make TBH.
I ACTUALLY WON'T ADD DIACRITICS. MAKING THIS FONT WAS HARD ENOUGH.
[the beginning was a joke, if you haven't figured it out already]
Recreation of one of the pixel fonts from Laser Soft/Telenet/Atlus' "Super Valis IV" (aka "Super Valis - Akaki Tsuki no Otome", 1991) on the SNES.
This font is used for the title screen and (partially) for the end credits.
Only the characters present in the game's tile set have been included.
This is a cloneRecreation of one of the pixel fonts from Laser Soft/Telenet/Atlus' "Super Valis IV" (aka "Super Valis - Akaki Tsuki no Otome", 1991) on the SNES.
This font is used in the game itself (level start/end screens, and the top interface).
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Valis IV (SNES)Recreation of the pixel font from Opera House's "Running Battle" (1991) on the Sega Master System.
This font is used in the game's cinematics.
Only the characters present in the game's tile set have been included.
This is an Orlando recreation of the 2010-2011 Star Tours ride.**
*This originally took place on October 2010 before renovation was being put in place on May/June 2011.
*NOTE: This is just a fictional recreation, and it is in no way intended to be in real-life.
Recreation of one of the pixel fonts from Laser Soft/Telenet/Atlus' "Super Valis IV" (aka "Super Valis - Akaki Tsuki no Otome", 1991) on the SNES.
This font is used in the game itself (level start/end screens, and the top interface).
Only the characters present in the game's tile set have been included.
Recreation of one of the pixel fonts from Laser Soft/Telenet/Atlus' "Super Valis IV" (aka "Super Valis - Akaki Tsuki no Otome", 1991) on the SNES.
This font is used primarily for the game's intro cinematic.
Only the characters present in the game's tile set have been included.
While looking for a pixel font, I came across Pumpkin Font by SparklyDest. I liked it, but also noticed some inconsistencies and a lot of missing characters that I needed. Although I could have simply chosen another font, I instead decided to rework the original to adapt it to my needs.
OBJECTIVES
·My primary goal is to create all the Latin characters as well as the Google Fonts basic. This will already take me some time, but once done, I may consider working on other alphabets.
·My first task was to adjust letters height and width for a more consistent font. I did my best to ensure that characters within the same category have a uniform format, and when this proves difficult to achieve, I strive to get as close as possible.
·I might revisit characters that I already made. I'm learning as I create, and I may identify modifications to make gradually. If you have any ideas or advice, please feel free to share!
DONE
·Basic Latin
WORKING ON
·More Latin
·Extended Latin A
·Extended Latin B
·Even More Latin
Recreation of the large pixel font from Wolf Team/Telenet/Riot's "Valis: The Fantasm Soldier" (1991) on the Sega Mega Drive/Genesis.
This font is used primarily in the intro cinematic.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Wolf Team/Telenet/Riot's "Valis: The Fantasm Soldier" (1991) on the Sega Mega Drive/Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Valis (Genesis)Recreation of the small pixel font from Wolf Team/Telenet/Riot's "Valis: The Fantasm Soldier" (1991) on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.
Recreation of another large pixel font variant from Square/Nintendo's "Super Mario RPG: Legend of the Seven Stars" (1996) on the SNES.
This font is used in the credits sequence at the end of the game.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Mario RPG (Credits) (Large)