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While looking for a pixel font, I came across Pumpkin Font by SparklyDest. I liked it, but also noticed some inconsistencies and a lot of missing characters that I needed. Although I could have simply chosen another font, I instead decided to rework the original to adapt it to my needs.
OBJECTIVES
·My primary goal is to create all the Latin characters as well as the Google Fonts basic. This will already take me some time, but once done, I may consider working on other alphabets.
·My first task was to adjust letters height and width for a more consistent font. I did my best to ensure that characters within the same category have a uniform format, and when this proves difficult to achieve, I strive to get as close as possible.
·I might revisit characters that I already made. I'm learning as I create, and I may identify modifications to make gradually. If you have any ideas or advice, please feel free to share!
DONE
·Basic Latin
WORKING ON
·More Latin
·Extended Latin A
·Extended Latin B
·Even More Latin
Recreation of one of the pixel fonts from Laser Soft/Telenet/Atlus' "Super Valis IV" (aka "Super Valis - Akaki Tsuki no Otome", 1991) on the SNES.
This font is used for the title screen and (partially) for the end credits.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a cloneRecreation of one of the pixel fonts from the western release of Telenet/Renovation Game's "Valis III" (1991) on the Sega Mega Drive/Genesis.
This font is used in all the cinematics and end credits.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Valis III (Variant 1) (Genesis)Recreation of the pixel font from Irem's "Kaiketsu Yancha Maru 2: Karakuri Land" (1991) on the NES.
Despite being a Japan-only release, the game only has a partial/incomplete set of hiragana, and only a handful of katakana characters.
Only the characters present in the game's tile set have been included.