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Welcome to Tridisaster. It's ALL TRIANGLES, ALL THE TIME. Welcome to Triangle Channel.
Mathematical operators have a distinctive "open" look to help set them apart. There are few exceptions (like ^) because these symbols are used in many non-math contexts.
The only one I'm not sure about at this point is the comma, which works fine for my purposes, but probably makes this font a pain for anyone who tries to read/write at length with it. XD
All Basic Latin is kerned for both cases! Use a mixed case to create weird alien scaffolding! Inverted ",." can be found on "µ¶".
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A 2x2 design which started with a "split" aesthetic and ended up with a "stenciled" one. I embraced the change and now all these glyphs are functional as stencils. They contain minimal stacking and no composites.
In some cases the inside is connected to the outside at only one point. If you decide to use this for stencilling, I recommend using a stout material for the stencil and storing it with care.
The name comes from one of the many, many old joke bands which I created.
Recommended: Use with kerning turned on!
A 7x7 outline design which is made to form solid-looking masses from the glyphs while still allowing the outer perimeters of words to take on some unique shapes.
Original size: 5.25pt (use multiples of this value for pixel perfection)
A strong and rounded fixed-width font, aimed at single-font apps such as consoles and text editors. Good for programming and text interface design. Has more glyphs and complete Unicode subsets than most default monospaced fonts.
NOTE: If you want to use this font in Windows console apps, please do NOT download it from here because this website is unable to mark TTF font files as Monospaced, in the way that Windows requires. Instead, read the comments below for 22nd May 2019 and download it from the link provided.
This is a cloneA typeface designed to be ideal for coding applications. This typeface aims to be a simple pixel font that can both easily be read at small sizes and also look classy at the same time. Each character is designed to have its own unique shape to avoid confusing one character with another (something I found to be a common issue with most pixel fonts).
This is a cloneA trimmed-down version of Byblos Unicase! It has a distinctive "constantly underscored" look.
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Original size: 5.25pt (use multiples of this size for pixel perfection)
This is a clone of Byblos UnicaseFinished! (Took me 3 days)
Private use characters are encoded in Variation Selectors and Latin Ext. D.
(Inspied by The TI-92 Font)
(Work in Progress)
This is a larger variation of my smaller 8-bit Nostalgia series, and assumes 16pt rendering. It's inspired in large part by the computers from my past: the Commodore 64, Atari, and IBM PC. In many ways, this font is closer to the font used for VGA text -- this font is on an 8x16 grid, while the VGA used a 9x16 grid. However, the VGA font has more letters with serifs, while this font avoids that whenever possible (aside from the typical I/i, L/l, J/j). Only a few other glyphs get serifs when they wouldn't otherwise need it to appear reasonably well-kerned.
This font uses an 8x16 pixel grid. The top three rows are reserved for ascenders and diacritics. The bottom four rows are reserved for descenders. This leaves nine rows for the capital forms, and seven rows for the lowercase forms.
Notable glyphs:
- The "A" and "V" is angled a bit more than usual in a font of this type.
- The "B" has a narrower top half in order to offset the fact that the top and bottom are equal height.
- "J" more closely resembles its lowercase form.
- "g" is a double-story form.
- "3", "4", "5", "6", "9" numerals are fairly unique forms
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
Painstakingly redone from movie screenshots.
Characters guessed: b j q x z " ! @ _ $ + ; [ \ ] ` ~
The ^ caret character is an upward pointing arrow, and is shown in the movie. This is correct based on the old ASCII-1963 standard, where ^ and _ were an upward and leftward pointing arrow, respectively.
I don't believe this font actually matches any specific contemporary terminal from the mid 70s to early 80s, I believe it was done custom for the movie. It is clearly inspired by the character set from several terminals.
One notable feature of the font (shared with several CRT terminals in the 1970s and 1980s) is that no more than 8 adjacent vertical rows within the 7*x10 character cell can be active at any given point. The 'block cursor' violates this, but the circuitry to display that was separate from the circuitry to read the character ROM and shift it vertically.
* Technically the character is 8 pixels wide, but if the 8th/leftmost pixel is set, it will apparently also appear as the rightmost '9th' pixel in the inter-character column, which is undesirable.This can be seen in the custom character set in the movie used for the country outlines during the "UNITED STATES" "SOVIET UNION" "WHICH SIDE DO YOU WANT?" scene. (Either that, or this was an accidental error during creation of those custom characters for the movie.)
The movie also often uses an "overline" character in order to underline the row above, and this occupies an entire row of characters on screen when this happens. Is this the true 'shape' of the underline character?
This is a clone of WOPR TerminalA font reminiscent of old DOS VGA text, designed to scale nicely. I wanted that 'look' of fonts like "Perfect DOS VGA 437" without the pixelation at higher scales. I'm happy with the results, so far. Updated with more characters and punctuation.
Official font of AMFA (formerly ATMA), the main rival of MARENGI Omnisystems in Endless Sea Of Stars. Appears throughout my games (especially those using the ESOS and ESOS-Lite engines) and is used as the main font of ESOS Terminal A (the one doing the super-long survey).
Between 2012 and 2014, ESOS Journey-Depth AI entities collaborated to produce this specific arrangement of pixels as the most legible form of 1px wide, monochrome 8x8 Latin for electro-optical systems (Marinan Interpretability Value 9.29).
This font is useful if you want to write some really efficient text recognition software for a robot with a camera, or if you want a pixel font which elicits a high degree of reading accuracy. Some would argue that the uppercase makes it less readable, but you'll be hard pressed to find another font that is THIS readable in uppercase only!
This is a cloneThe main font used by MARENGI Omnisystems in my video game series, "Endless Sea Of Stars". These letterforms can be found engraved into or projected onto practically every piece of MO technology. This script was designed in 2011 to be suitable for printing, logo design, art, and many other purposes. It lacks the constant height which most of my other pixel fonts have, but makes up for it with its bookish appearance.
Unfortunately, replicating the exact design of the antialiased version of this font is impossible, not only on FontStruct, but on all software other than ESOSVM. This is because ESOSVM uses a custom renderer which makes use of proprietary techniques. Marengi HD comes close, but not very.
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Versioning:
2.6 (19Aug2018) - "bdďđ" were perfected. Space width reduced.
2.5 (20Jul2018) - "IÌÍÎÏø" were perfected and massive kerning work began.
2.4 (15Jul2018) - "J" was perfected and several letterwidths were altered.
2.3 (18May2018) - "hnru34679ÀÁÂÃÅÈÉÊÌÍÎÏÑÒÓÔÕØÙÚÛÝÞßàáâãåæçèéêìíîïñòóôõøùúûý" were perfected.
2.2 (17May2018) - ":;gjty%/\ÂÆÊÎÔÛâæêîôû¼½¾" were edited for more consistency and readability.
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MIV: 8.74
Original size: 11pt (use multiples of this value for pixel perfection)
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Made on a whim as a result of rediscovering an old design (see sample).
It's pixel perfect at 12pt, 24pt, 36pt, etc. :^)
Since the inspiration image had only uppercase in it, I took some style liberties with the lowercase. The result is mildly comical!
A font with a vague "selected text", "telegraphed message" or "hacker terminal" feeling about it. Seems like something that would be in a video game or creepypasta...
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Original size: 5.25pt (use multiples of this size for pixel perfection)