simple sans is... well... a simple 7x4(ish) sans-serif pixel font. but not really. there are a lot of funky details hding in the glyphs. try to catch them all!
this is currently the most-glyphed font i ever have which is not a clone of some other font.
this font is gonna have 1000+ glyphs very very soon!
this experiment is now abandoned. i will work on a new unicode font soon.
LSans
666 characters
GlyphLandyn/Lilly is a sans-serif, pixel optimized with monospace Latin, Greek and Cyrillic letters and PUA (Private Use Area) characters. The  Object Replacement Character is a full square.
This font also includes Thai characters and Linear B Syllabary.
This font is edited with Fontstruct.
This font is free for personal and commercial uses.
MSDOS Unicode GPRS Mono is a monospaced font that supports over many languages: Catalan, Croatian, Danish, English, Estonian, Faroese, Filipino, Finnish, French, German, Hungarian, Icelandic, Italian, Lower Sorbian, Norwegian, Polish, Portuguese, Romanian, Serbian (Latin), Slovak, Slovenian, Spanish, Swedish, Turkish, Upper Sorbian, and Zulu.
Inspired by the symbol ☈. I always thought this was the Retrograde symbol since it appears near the astrological signs in Unicode. So this font was going to be inspired by planetary orbits as well. Once I found out ☈ was in fact the thunderstorm symbol, I decided to stick with the jagged look!
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Original size: 5.25pt (use multiples of this value for pixel perfection)
Just a typeface I work on from time to time. Progress is somewhat slow but irregular.
Currently more than 2900 characters.
Comments are appreciated.
Update 1-Nov: Added Supplemental Arrows-B, Unified Canadian Aboriginal Syllabics Extended, Variation Selectors
I took a look at the very first font I published and looking back at it now, I couldn't help but think I could have done better and gone much further with it. Having learned a few things along the way when I was working on the light version of Pixelbabania, I decided to invest some time into working on a much improved version of Pixelbabania VI, while once again following a self-imposed limitation. This time, I decided to go with 6x9 (with some exceptions) to allow a bit more wriggle room and to make characters with accents much nicer, and even decided to change up some of the characters to improve their look. Not only this, I decided I'd try and see if it was possible to add more characters from other sets and thus far, it had gone quite nicely.
After so much time on and off, now I share with you the fruits of my labor and love.
Note: I have done what I could to get N'ko and to a lesser extent Adlam to play nice; unfortunately I could not get the tone marks to actually just go above or below the characters properly, therefore they will take residence right next to the character, taking up another space. Apologies for any inconvenience caused to those who type in those languages.
04/12/23 : Fixed up a few more glyphs in Box Drawing to make them look and work proper with the others.