Long long ago, I created this bitmap font for use on my Handspring Visor so I could cram a huge amount of text on the screen without disrupting vertical metrics. It's still pretty good at that! This could also adapt well to pixel-art games. As always, I'll happily add more characters on request!
I am very surprised at how readable this is in Microsoft Word. I did not intend this font to be readable. The whole idea was to use all angles and no curves so that I could hopefully have thousands of glyphs without the font getting too huge. Readability is a nice bonus.
A blocky, somewhat futuristic, mostly sans-serif font. All latin characters are in square dimensions. Lower case letters are a third of the size of upper case letters. It was developed with my 2019 spelling reform proposal for European languages in mind, and therefore may posess and/or lack some features unexpectedly.
This is a cloneThis font is based on a freely-distributed "Stop" font with a few line joints. This is a sci-fi Retro font that is normally used on sci-fi movies and video games. It currently supports basic Latin, but I will add more characters on the future version.
Iteration 4: Basic Latin kerning finished.
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DOODLE DOODLE DOODLE!
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Design Rules:
1. Letters with spurs will have the spur begin at the baseline. This provides the distinctive "high heeled" look.
2. Any letter whose traditional design has a straight vertical line on its left side will keep the line, no matter how the lines of the actual letter travel.
Based off of a puzzle game Idea I have.
It's sort of like a cross between Gunpey and a 1-D Sudoku.
If you want to see the specific rules to the game, take a look at this document:
https://docs.google.com/document/d/1lXeDR1XjB7zTUVcm7y7BlOcOmg9rxpAkX7CK_rhQx_I/edit?usp=sharing
See more:
https://www.behance.net/gallery/87226471/2018-Typeface-NF-Notch
https://www.fontstruct.com/fontstructions/show/438880/inotia_1
https://www.fontstruct.com/fontstructions/show/16702/7by5angles
https://www.fontstruct.com/fontstructions/show/293233/straks_2
https://www.fontstruct.com/fontstructions/show/220088/heartbreaker
Bramb (Letterhead ru)
https://fontstruct.com/fontstructions/show/220088/heartbreaker
https://fontstruct.com/fontstructions/show/865329/synditon
https://fontstruct.com/fontstructions/show/1399486/new-azbuka-easy-to-read
https://fontstruct.com/fontstructions/show/1640752/akasaka
https://fontstruct.com/fontstructions/show/1526889/kimbriltext
https://fontstruct.com/fontstructions/show/228230/skylight
https://fontstruct.com/fontstructions/show/362493/sn_boldface
https://fontstruct.com/fontstructions/show/233009/academician_freshman
https://fontstruct.com/fontstructions/show/1556765/vctekst-1
https://fontstruct.com/fontstructions/show/53335/elltee_semi_serif
https://fontstruct.com/fontstructions/show/1421311/kirre-1
https://vk.com/albums-50911295?z=photo-50911295_456322290%2Fphotos-50911295
This is a clone of amynIteration 1.11
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Tribal doodle thing. Still in its experimental phase. It's named for Abraxas, a Tromp from the PC game "Commander Blood". (As it turns out, the same name has many historical and mythological uses.)
Made by request: An experimental logotype design meant to be high-impact and high-energy, such as befits a speed metal band's album cover.
It contains my own inspirations as well as those of the band, who sketched a few prototypes.
This is clearly unfinished not only in terms of glyphs but also kerning. I was only requested to make the glyphs "AEIMNPRV" and the rest can be considered as doodles... at least, for now. It seems that there's a trend wherein people who make requests of me just want one-off designs like this as opposed to refined and finished ones. But, I'll continue this one on my own if inspiration strikes.
(WIP)
An attempt at an angular, futuristic Fraktur design. It's also inspired by ancient Greek stonecarvings, or at least, the way such carvings are depicted in comics and cartoons. It has a lot of intentional asymmetry to make it look quirky and slightly comical. (I tried making everything symmetrical with composites, but it looked boring!)
I welcome any suggestions for this one. I've never tried to make a "normal" Fraktur, only avantgarde ones, so I'm not very knowledgeable about the style.
Font made for the logo of a particular project/video game of mine.
Some kerning pairs are imperfect... I can only bring them 10 bricks closer together, so a bit of space remains...
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Current Version: 1.9
See also:Dynablaze
What started as a revisit of an old Impulse Tracker font, EK-WINTR, turned into an exercise in clarity and distinct letterforms in a small (4×8) array for as much as I could manage. I'll gladly add accented Latin letters on request (or as I get the urge), and I might have a go at filling in the Greek and Cyrillic alphabets soon if there's demand.
Note: E-Keet Winterlate BC is bicameral (typical upper-and lowercase forms). This is the “Alphabet 26” version (no distinction in forms between upper- and lower case).
Extra note: The vertical metrics are present wonky compared to the BC version because they're primarily calculated off of a few lowercase letters... which are very different between the two! Once FontStruct gains more direct control of vertical metrics, the generated fonts will line up fine.
Revision 2019-11-14: In loose regex terms, revised [MWmwÑñĒ™⇑], moved [₀-₉] to their correct slots, added [£←↑→↓⇒] and Roman numerals.
Revision 2019-11-16: Added [★☆].
This is a clone