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Cybernaut turned inside-out! The result is mostly illegible except when used at multiples of the original size and with antialiasing turned off. At the original size (2x Pixel size), it's capable of some magnificent cybernetic aesthetics.
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Original size: 21pt (use multiples of this size for pixel perfection)
This is a clone of CybernautSPOOKY GHOST FONT. A work in progress. Getting the right spooky apparition look is pretty intensive, but I managed to finish the basic character set before Halloween. :D
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This started as a 5x5 design. After realizing S and Z would look far better if I made them 1 square taller, I converted the whole font to be roughly 5x6. At this low resolution, it's hard to get the degree of irregularity which I think makes these letters look ghostly... but, the idea is certainly present!
This design seems like it'd fit in with a lot of horror and science fiction stuff, too. Apart from the "smoky"/"ghostly" look, it has a "melted" one which suggests a hot place or maybe immersion in acid. It also looks a bit like slime, and finally at smaller sizes it has a glitch-esque appearance.
Another mirror font! I made it in a square style so it would mirror more neatly. This also had the consequence of giving the font a "runic" look.
Looks best at Pixel sizes, but works with any size!
The name "Mirror Mang" comes from two things: the Captain Beefheart And The Magic Band song "Mirror Man" as well as the way my friends from New Zealand say "man".
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Original size: 7pt (use multiples of this size for pixel perfection)
See also: Glassmakers Guild, Heraldic Emblems
Experimental cyberpunk robot mosaic thing.
It gives me a strong "system font" feeling and seems like something that might be included with the OS of some futuristic tech deck. If the Fairlight Excalibur from Shadowrun Returns had its own font, this could be it!
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Original size: 21pt (use multiples of this size for pixel perfection)
Alter version of Game of Strife. These two designs are for a project that is in progress. They're made to animate and swap between each other so that the text they print seems "untrustworthy".
(If you guessed that this text was being printed by an evil AI, you've won! Here's your free Nothing.)
This is a clone of Game of StrifeExperimental 24-segment display or massive monochrome Mondrian matrix. Pixel compatible!
The thinking behind this one was that with incongruously sized segments arranged in the proper way, I would create a design which was effectively 5x5, but which accomodated more glyphs than 5x5 usually does. Negative space is incorporated into the structure of many glyphs, though not enough to classify this as an IVO design.
"Qualtron" is the name of an imaginary entity that a friend believed in - a being meant to represent the result of "a mathematical equation that can rule the universe". I didn't inquire further about it... :D
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Design Rules:
1. Segments can have interior length/width of 2 or 5.
2. The central 2x2 square must always remain open.
3. Square bricks and 90-degree angles only.
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Original size: 20.75pt (use multiples of this value for pixel perfection)
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
Guess what movie I just watched again? A mostly accurate font inspired by the movie "Total Recall" (1990). Consider it an experiment in using the 2x vertical filter.
**2017 08-13 Update** Taking advantage of the expanded brick-stacking minimums, I have modified the following glyphs: A a R r S s Z z 2 7 ? _ +
The diagonal leg of the R is still not quite correct; further attempts might be made in the future.
I have also removed the 2x vertical filtering. We are back to good old 1x filtering now.
My first published FontStruct based on something I did 4 years ago. Constructive criticism is appreciated. Visibility is sort of low when zoomed out, I'm aware, but it's perfect for larger titles. Also, no idea why the preview isn't loading...
Clone of Galaxsea Starlight Mono v3, with some small adjustments to make punctuation more visible and rein in too-wide extended-Latin glyphs that spread into the previous glyph. Credit for the nice sci-fi aesthetic goes purely to dialNforNinja; I only did some technical work to make this work better in text-based games.
This is a clone of Galaxsea Starlight Mono v3A retro-futuristic font inspired by this low quality image of a Roland MC-500. (In reality the logo uses the typeface that Future Earth is based on.)