I designed this 16x16 pixel font to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for texturing/dithering, and loading lots of custom brushes for the purpose can slow one's software way down as well. This font was made to attempt to solve these problems. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
The name comes from my emulator/game, "Virtua Gremlin". Although these patterns weren't in the game (it used 9x9 tiles, not 16x16), many of the patterns here are based on that earlier work. "Skins" is a reference to graphical skins, of course. :D
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
USAGE GUIDE
A-Z = textures
a-z = dithering/shading patterns
0-9 = scanlines
The rest is sort of a mishmash... I'll organize it better once I have enough glyphs to warrant a good classification system...
Have an idea for a pattern? Want to see a particular sprite or aesthetic included? Let me know :D
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Original size: 12pt (use multiples of this value for pixel perfection)
Tip: View this in the Character Map so you can more easily grab and paste glyphs when designing!
See also: Gremlin Skins HD
An original Art font that uses the tops, bottoms & sometimes middles of a font to communicate the character. This requires users to read texts as opposed to scanning them, but because visual cues are available it is still legible.
This font is Copyright 2018 & 2019 Doug Peters ( https://www.Doug-Peters.com/ or https://Dougs.Work/ ) and released as freeware under the SIL Open Font License. You are entitled to use this font however you want. Credit for my original work IS greatly appreciated.
Categories: Abstract, Art, Logotype, Poster/Display & Novelty
Type: Sans Serif Stencil
Weight: Heavy/Black
Web font: Yes
Commercial use: Any use, yes!
Derivatives: OK (please use a different reserved font name & update docs).
Redistribution: Encouraged
Fontstruct is this font's development home, though if development is occuring simultaneously, the available font may have a few errors as I work things out:
https://fontstruct.com/fonstructions/show/1509250
Short Link: https://w3n.us/blownoutdev
The official documented release font archive is on Font-Journal:
https://www.Font-Journal.com/fonts/13444/blown_out.php
Short Link: https://w3n.us/blownout
Submitted to Google Fonts April 10th, 2018:
https://github.com/google/fonts/issues/1528
Short Link: https://w3n.us/1528
P.S.:
Font-Journal:
https://www.Font-Journal.com
My best web hosting solution:
https://HDWebHosting.com
My branding & marketing Co.:
https://www.SymbioticDesign.com
PayPal donations (to encourage my continued freeware font design efforts):
https://paypal.me/sitedesigner
Gimmick font. Weirdly, Google Fonts Basic compatible.
Themed around a "black hole" in the center of each letter that deletes pixels in the same row and column that are in lines that are perpendicular to it, or replacing those lines.
A variable-width Super Mario World font cloned from Patrick Lauke's version. All Basic Latin is available and the @ is Yoshi's Signature.
This is a clone of Super Mario World SuperbigThe main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
Glyphs:
98
Version History:
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
the typeface was adapted from "nasi pecel" one of traditional food from indonesia. The food consisted of rice and a lot of vegetables. One of the vegetables is bean sprout that taken most of the idea to make this typeface especially the semi script one.