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This is an enhanced version of the retro font you see on old games. Still WIP. The squares are just placeholders and will be removed shortly. I hope to make this have more characters than any other fonts in the future (this might take a while). This font can be used in retro-style games, computer graphics, or anything else you can imagine. This font is pixelated, meaning it is lightweight and easy to port to many devices.
This is a clone of Ndless Default Font04 JULY 2022
Added U+FFFC (OBJECT REPLACEMENT CHARACTER)
Added U+E000 (.notdef)
Fixed U+FFFD (REPLACEMENT CHARACTER)
Inspired by radios' displays.
05 JULY 2022:
Fixed: Q, q, 6
Added: Æ, æ, £, <, >, (, )
This is a clone of Digital Radio Display 14 SegA special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
mdl1_1624の細字バージョンです。基準の太さを2pxにしています。
Thin version of mdl1_1624.
※640x480付近を意識した大きめフォントシリーズということで"31kHz"という冠を付けました。
This is a clone of 31kHz mdl1_1624I remember fondly playing Final Fantasy Dawn of Souls on the Game Boy Advance, FF1 in particular one of my favourite of the two games, which I had replayed a good number of times. As I became curious about the game once again, I started looking it up and started gazing at the fonts used, started looking up the font for it, and came across a resource sheet that contained all the characters for both Basic Latin and other languages, then I started to think about how the font changed looks in certain characters in other titles, such as the 3D remake of Final Fantasy IV and The 4 Heroes of Light, both games released for the Nintendo DS. I started thinking to myself, what if there was a monospaced version of this font?
And so, I got to work, thinking how it would all look if Square Enix indeed decided to go monospace for all the characters intstead of only the numbers for the GBA FF games and even had most of the small letters and even numbers expand horizontally by one pixel and even went the extra mile to add Greek, Coptic, Cyrillic and even Hiragana and Katakana. Not content with this, I even decided to add in a few extra things and even decided to add in characters used in computers of old, namely Box Drawing and Block Elements.
A bit of a "quick" project that I am finally happy to release onto the world.
5/12/23 : Fixed up some glyphs in the Box Drawing set. Now they should look nicer and fit with the rest good and proper.
Quick and simple monospace pixel font I made for a project I am working on. 5x5 pixel core with 1 extra to the right for spacing as well as 2 pixels above and below for varying character sizes.
Will continue to add to in the future.
An abhorrent, infernal creation I whipped up in half an hour while very sleep deprived.
I am making an RPG and require a font for numbers that are as thin as possible so they can be put on an extremely low res viewports while taking up very little width, but also count numbers in the millions.
So, I present you... 2x10 ImSorry
-It reserves an extra pixel for spacing only because god himself could not make a pure 2 pixel wide, monochrome font legible without rewriting history.
-The difference between a 1 and a 7 is whether or not the top left pixel has completed it's pullup.
-The difference between a 4 and a 9 is whether or not the bottom left pixel has killed itself.
-The 8 is completely indecipherable without context clues.
-And I journied deep into the archives of heretic languages and dead cultures to try and figure out how to make a 0 look good in two pixel width, only to settle on simply evicerating the glyph and making an entirely new one.
I am.... probably not going to use this, as I've come to the realization that making a font 3x3 and stacking numbers on eachother may be a more efficient use of space. Or I could just allocate more space to the numbers.
It was fun to make tho.
May be very useful when people start putting computers in chopsticks.
Finished! (Took me 3 days)
Private use characters are encoded in Variation Selectors and Latin Ext. D.
(Inspied by The TI-92 Font)
Some time after I decided to unleash Pixelbabania VI Deluxe onto the world, I deemed it appropriate to also create a light version to go alongside it. Had a good bit of fun making sure things looked right with this font, which also explains why I decided to fix its sister font while I was at it.
Here it is, at last. And just in time for the start of a new season, wherever in the world you all are.
4/12/2023 : Fixed up a few more glyphs of Box Drawing to make them work proper with their fellow glyphs.
Nothing Phone font inspired
See more:
https://fontstruct.com/fontstructions/show/2142870/dover-led-v2-4
https://fontstruct.com/fontstructions/show/1406099/nanopixel
https://fontstruct.com/fontstructions/show/2147398/pixel-sans-13-63
An iconic 5x7 pixels font typeface. Fixedsys - CTR is my first piece of work on this website, the name comes from a font file named "Fixedsys" that has on every windows computer. This was inspired by a variety of similar proportion sized fonts.
Based on Anypix 7x5 Unicode.
Done:
Basic Latin, More Latin, Extended Latin A, Extended Latin B, Greek and Coptic, Cyrillic, Arabic, Devanagari, Hebrew, Katakana, Thai, Georgian, Armenian, Bopomofo, Hiragana, Bengali, Gurmukhi, Gujarati, Sinhala, Even More Latin, Google Fonts Basic
Working on:
Telugu, Tamil, Malayalam
(The reason why I am not doing Hangul is because 7x7 is too small for most of the letters. Once I get around to VCR-14, I will do Hangul and (hopefully) the rest of Plane 0.)
A simple remake of my original Brixel, but made to be monospace and 8x8
(-Currently being extended-)
The english font on dan-ball.jp. From the modern web-based Dan-Ball games (everything after Irritation Stickman and an update to the original Powder Game).
Characters not in the original set made by me.
Original font by Chiehiro Hashizume (ha55ii).
This is a cloneThis font is an imitation of the PETSCII Commodore font.
I made this font out of a desperate desire to have the "commodore font" but under a liberal license, so I'm releasing it as CC0.
update: someone requested I release this under the OFL, so you can use it as that as well!
Tweet at me @josefnpat if you see any errors, or if you just want to harass me.
Please enjoy, make gaems son.
I used the wikipedia page as a reference: https://upload.wikimedia.org/wikipedia/commons/c/c4/C64_Petscii_Charts.png
Trying to achieve maximum readability and symbol differentiation within a reasonable size.
This is a clone of CatseyeCode7x15R