A much updated version of the Chicago font used in early Macintosh computers from the 80's. Changes include: Made numerals tabular, extended language support, and additional symbols.
This is a clone of Chicago 12The first version was made in less than 20 mins!
Currently has 16176 glyphs and counting!
Latest Update: Edited φ and ⱷ to match with the canIPA extensions and edited з and ԑ to match with Cyrillic and -Supplement.
Pro tip for Myanmar: Use ေ and ႄ before a consonant to get the optimal vowel placement.
Pro tip for Devanagari: Use ि and ॎ before a consonant to get the optimal vowel placement.
A proportional solid pixel font inspired by the comic lettering of Mary Kelleher. Based on the lettering she used in Eastman & Laird's Teenage Mutant Ninja Turtles, specifically the "City at War" arc and Volume 2 that followed. As a pixel font, this font is mainly for fun, and is not all that appropriate for actual comic lettering. Since this is a solid version of the font, it does not support many characters with diacritics, as they rise too far above or below the letters.
My own attempt at a small, chunky, proportional font. Inspired by elements of similar small 4x4 fonts - though breaking out of a strict 4x4 restriction where absolutely necessary, and with the addition of some non-chunky punctuation and special characters.
Recreation of the main proportional pixel font from Ape Inc./Hal Laboratory's "EarthBound" (1994) on the SNES.
Note the superscript double zeroes have been mapped to "horizontal ellipsis" (U+2026).
Only the characters present in the game's tile set have been included.
cloned from Maker Mono by frongile
i thought maker mono needed extensions, so i made this! a proportional version!
not all characters are done though
This is a clone of Maker Monothe style is so incoherent lol
This is a clone of Let's RemixRecreation of the main proportional pixel font from Nintendo's "Metroid Fusion" (2002) on the Game Boy Advance.
The slightly unusual letter spacing/kerning (for instance, on the lowercase "i") has been faithfully recreated.
The font includes the accented and special characters from the German, French, Italian, and Spanish translations, and has been extended to complete the missing accented characters not used in the game. In addition, the vertical position of the left double quotation mark has been normalised to match the right double quotation mark.
Beyond that, only the characters used in the game have been included.
Recreation of the main pixel font from Nintendo's "Metroid: Zero Mission" (2004).
The font includes the accented and special characters from the German, French, Italian, and Spanish translations, and has been extended to complete the missing accented characters not used in the game. It also adds the numbers 0-9.
Beyond that, only the characters used in the game have been included.
Recreation of the small proportional pixel font from Mark Cale/System 3's "Myth: History in the Making" (1989).
This small version was only used in the ZX Spectrum version, not on the Amstrad CPC.
Only the characters present in the game's tile set have been included.
A small variable-width pixel font with slightly heavier capital letters than lower-case ones. Has some quirks to help distinguish letters and numbers (numbers are very narrow and are 5px tall, while capital letters are 6px tall and many lower-case letters are 4px tall). Descender is 2px below the baseline, maximum glyph height is 6px above the baseline. Doesn't use any bricks other than the full square. This version covers only ASCII and a handful of extra punctuation marks, like curly quotes.
U+E000 is the .notdef glyph.
This is the largest Nokia font ever.
UPDATE [27 JUN 2023]: Fixed "ÿ". U+00FF
UPDATE [29 JUN 2023]: Fixed "ǐ". U+01D0
UPDATE [09 NOV 2023]: Fixed "ـ". U+0640
A clone of the variable-width pixel font PlainAndSimple (itself a clone of Nano OK) that adds small serifs to many letters and some numbers, with the same weight as the rest of the font. Numbers are full-size here (about the size of a capital letter) instead of the narrrow versions in PlainAndSimple, with a slashed zero. Several other things have been updated, usually relating to the wider max width that the serifs require.
This is a clone of PlainAndSimple