Ambigram-inspired pixel font.
Possible uses for this:
• Code/cipher (about as good as Pig Latin)
• Gibberish/placeholder text
• Making other people think you've taken leave of your senses
• Inspiration (type something, scan visually, let words come to mind)
• Automatic writing (let what you see guide your typing)
• Monogram-based designs
• Texturing other pixel art à la Gremlin Skins
• Writing vertically so that the letters form a neat column
• Prototyping the most visually confusing roguelike game ever
• Actual ambigrams
• Having the satisfaction of knowing that anything rude you write is effectively written twice
• Whatever you'd use it for
*
Original size: 12pt (use multiples of this value for pixel perfection)
See also:Four Winds
5x5 pixel font in which no lines are allowed to bend or touch at all. Where they would bend or touch, they are segmented instead.
Possible non-game uses for this: Circuit design, light arrangement, wiring design, αPX electronics, primitive writing systems...
Original size: 3.75pt (use multiples of this value for pixel perfection)
Nirvanite Fossil with round shapes changed to diamonds.
I think this one is the toughest to read in the family - even harder than Nirvanite Pixel. Oh well!
This is a clone of Nirvanite FossilWhile walking through Glitch Forest, you spot a sudden movement behind the Sprite Trees. It's [EVIL_ANGATONIST]! With a twisted smile, s/he/it converts your words into text written in this font. ZOUNDS! How will you get through summer school now?
*
This was made to reproduce an amusing glitch found in MIDAS which caused insanely high ratings of 17.3×10^213 (17.3 septuagintillion). The glitch has since been fixed.
Version 1.1: All 144 glyphs accounted for, changed to monospaced.
*
A style of writing based on Orcish architecture, culture, and mythology. The main design rule was "no diagonals".
The name is inspired by Beogh, god of orcs in the Dungeon Crawl: Stone Soup video game.
*
Original size: 6.75pt (use multiples of this size for pixel perfection)
Experimental mosaic... or maybe a new mineral species?
This one started as a doodle. I began placing circles to see what kinds of complex shapes I could make, and this was the result.
It achieves a new visual effect at almost every size up to the original. Also try slowly moving the zoom slider for some interesting animations!
*
This font is now nearly 1MB in size! I guess it has to do with the intrinsic complexity of circles.
A pixel font which uses diagonal arrangements only, resulting in several optical illusions at once! It can appear to have solid lines, gradients, polka-dots, and more.
The negative spaces within the glyphs are as few as possible, to facilitate coloring them in. A few of them ("V", "W", "7", "^" etc.) are a bit arduous... I recommend zooming way in while coloring them...
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
My 200th Fontstruction! :^)
This font, especially the "M", has been kicking around in my mind for years. I wanted a design that looked "kinda like a Metroid". Then, I tried to Fontstruct it. That brings us to the present.
(This font has nothing to do with the "Gods Will Be Watching" video game. I just think the name Xenolifer has the right ring to it.)
See also: Xenolifer Pixel
Experimental 24-segment display or massive monochrome Mondrian matrix. Pixel compatible!
The thinking behind this one was that with incongruously sized segments arranged in the proper way, I would create a design which was effectively 5x5, but which accomodated more glyphs than 5x5 usually does. Negative space is incorporated into the structure of many glyphs, though not enough to classify this as an IVO design.
"Qualtron" is the name of an imaginary entity that a friend believed in - a being meant to represent the result of "a mathematical equation that can rule the universe". I didn't inquire further about it... :D
*
Design Rules:
1. Segments can have interior length/width of 2 or 5.
2. The central 2x2 square must always remain open.
3. Square bricks and 90-degree angles only.
*
Original size: 20.75pt (use multiples of this value for pixel perfection)
- NOTES -
Use lower case to get Modern Gryzildan and UPPER CASE for Royal Gryzildan. Hold Shift while typing numerals/symbols to get the Royal ones.
These scripts do not canonically appear together on any in-universe writing. Gryzil writing is always written entirely in one script or the other. But, feel free to use this as you wish.
- DESCRIPTION -
This font contains two scripts of the Gryzil, Brer Brah's people, who are from various video games and stories of mine. Gryzil are a sapient bear-people that live on/near beaches in the continent of Skina on planet Fyromr. They have dull greenish fur, can speak, read, write and use tools, walk bipedally, and have beer fermentation chambers for stomachs. They appear in ESOS, Trap Farmer Brer Brah, and Anime Girls vs. The Cavemen.
The written language of these creatures is designed to be without subtlety. Most of the subtlety of Gryzil communication is gestural. For instance, quotations do not exist in Gryzil writing. There can be a record that someone said something, but only when a Gryzil who heard it firsthand speaks of it is there understood to be a quotation - the rest is simply hearsay.
This font is made as an attempt to anglicize the Gryzildan language - not to write it natively. Hence, it has some resemblance to Latin. But in fact these symbols all represent different gestures as well as different rasping, stamping, growling, and ingressive sounds which are unknown within Earth humans' formalized language studies. Nonetheless, you can write authentic Gryzildan with this. Read the Chalcedony-Bound Manual found in any of the games in which Gryzildan is used.
*
Original size: 5.25pt (use multiples of this value for pixel perfection)
A quadratic design which also kind of looks like a hedge maze viewed from overhead.
The idea here was that I had 4 quadrants with 90-degree angles in them, and I would turn or modify those quadrants so they looked like letterforms.
Want to see a magic trick? This font quickly loses readability when it is shrunk or enlarged from its original size! It's like an anti-font, judging you for wanting to use it.
I think this makes excellent placeholder text at small sizes, though to the uninitiated it might just look like blurry Braille.
This is a clone of CelLCDA form of alien mirror-Latin which the wizard Iacedrom used to summon mustard spirits. Looks like a forest which grew while subject to radiation poisoning.
If you make any ambigrams with this, I'd love to see them!
Pixelated demake of Nirvanite Fossil. It introduces more size variation than its predecessors, and proves even harder to read. The size variation was necessary to prevent these sprites from being too large and to make them more unique from the glyphs in Nirvanite Fossil.
Original size: 25pt (use multiples of this value for pixel perfection)
Cybernaut turned inside-out! The result is mostly illegible except when used at multiples of the original size and with antialiasing turned off. At the original size (2x Pixel size), it's capable of some magnificent cybernetic aesthetics.
*
Original size: 21pt (use multiples of this size for pixel perfection)
This is a clone of CybernautA font wherein each glyph is depicted through the placement of exactly 5 pixels on a 5x5 grid. This was inspired by basketball where only 5 players per team are on the court at once.
I feel these glyphs could be useful for board games since it takes very few pieces to render these shapes.