Mojang font
For Minecraft Java Edition 1.13 or newer versions
Моджан шрифт.
Для Майнкрафт джава 1.13+
This is a clone of Cyrillic Mojang Font (Beta)I got the name 60 Pixel 2.0 of this font being a Pixelly Font, andthe rest of the name of my head, cuz it sound cool! But now I'll actually use 60 Pixel as the Offical Font Name for this Font and regulairly update the 2.0 Part of the name, when i update/upgrade this Font.
If you have any sugsessions, comment them below!
"Morgen" (means Morning in German) is a sans serif German font
(could also be used with any language that has basic Latin alphabet, Ä, Ö, Ü, and ß)
{ for fi
} for fl
| for ff
^ for ffl
% for ch
+ for sch
[ for st
# for ſ (long s)
] for ſch
> for ſt
"Morgen" ist eine serifenlose deutsche Schrift
(kann auch mit jeder Sprache verwendet werden, die das lateinische Grundalphabet Ä, Ö, Ü und ß hat)
{ für fi
} für fl
| für ff
^ für ffl
% für ch
+ für sch
[ für st
# für ſ (lange s)
] für ſch
> für ſt
Akam
another rounded font
this font supports :
Čeština-Czech
Dansk-Danish
English
Suomalainen - Finnish
Français-French
Deutsch-German
Bahasa Indonesia-Indonesian
Italiano-Italian
Melayu-Malay
Polski-Polish
Tagalog (Latin)
Svenska - Swedish
Español - Spanish
This is a clone"Sederhana" is an Indonesian word, meaning "simple"
with its simple style, funny looking "V", lack of diagonal lines, and its easy to read!
this font is CAPITAL ONLY!
note for Arab users:
بطريقة ما لا يعمل الجزء العربي من الخط ، لذلك يجب عليك استخدام الأحرف الأساسية النهائية والمتوسطة والأولية للكتابة بدلاً من ذلك
اسف على ذلك :/
somehow the Arabic part of the font doesn't work, so you must use the final, middle, and initial base characters to type instead
sorry for that :/
(نعم أنا أستخدم مترجم جوجل فأنا لست عربي, yes i use google translate, I'm not an Arab)
- Basic Latin
- More Latin
- Extended Latin A and B
- Greek
- Cyrillic
- Arabic
- Armenian
- Georgian
Intended Language Support
عربى-Arabic
հայոց լեզու-Armenian
Беларуская мова-Belarusian
български език-Bulgarian
Hrvatski jezik-Croatian
čeština-Czech
Dansk-Danish
Nederlandse taal-Dutch
English
Esperanto
Français-French
ქართული ენა-Georgian
Deutsch-German
Magyar-Hungarian
Bahasa Indonesia-Indonesian
Italiano-Italian
Қазақ, Qazaq-Kazakh
Melayu-Malay
Polski-Polish
Pусский-Russian
Српски-Serbian
Tagalog
Türk-Turkish
українська-Ukrainian
From the Final Fantasy Advance and DS games. Specifically the final version, from FFIV DS. I tried to make it compatible with all languages that use Latin, Cyrillic, and Greek scripts. Plus Japanese Hiragana and Katakana.
If you see problems, let me know.
CHANGES FROM IN-GAME ORIGINAL:
•Added additional letters and diacritics.
•Changed the circumflexed letters to use actual circumflexs instead of inverted breves, so I could add breved letters.
•Used half-pixels to center diacritics over letters.
•Made some diacriticized letters more consistent.
A FUTURISTIC LETTER “A”!!
MY FUNNY LETTER “K”!!
AN OVER-EXTENDED EM DASH!!
WEIRD UPSIDE-DOWN CYRILLIC LETTERS THAT NOBODY’S HEARD OF!!
IT’S ALL HERE IN MY NEW FONT — ALDRON.
I THOUGHT THAT THIS FONT NEEDED MORE ATTENTION THAN THE ONE THAT I CLONED IT FROM, WHICH WAS MADE IN A COUPLE OF HOURS. AS WELL AS ADDING THE LATIN AND GREEK ALPHABETS, I MADE A FEW ADDITIONS AND ADJUSTMENTS TO THE CYRILLIC LETTERS AS WELL AS SPACING. AND UNLIKE ITS PREDECESSOR, THIS ONE IS KERNED.
IT WAS QUITE A DIFFERENT EXPERIENCE, ACTUALLY, ADAPTING A CYRILLIC FONT FOR LATIN INSTEAD OF VICE VERSA.
INTENDED LANGUAGE SUPPORT
• БЕЛАРУСКАЯ МОВА — BELARUSIAN
• БЪЛГАРСКИ — BULGARIAN
• HRVATSKI — CROATIAN
• ČEŠTINA — CZECH
• ENGLISH
• ESPERANTO
• DEUTSCH — GERMAN
• ΕΛΛΗΝΙΚΆ — GREEK
• ITALIANO — ITALIAN
• ҚАЗАҚША — CYRILLIC KAZAKH
• МАКЕДОНСКИ — MACEDONIAN
• TE REO MĀORI
• ROMÂNĂ — ROMANIAN
• РУССКИЙ — RUSSIAN
• SRPSKI, СРПСКИ — LATIN AND CYRILLIC SERBIAN
• SLOVENČINA — SLOVAK
• SLOVENŠČINA — SLOVENIAN
• УКРАЇНСЬКА — UKRAINIAN
AVAILABLE CHARACTERS (★✰*ALL KERNED YAY!!!!!✰*✪)
LATIN: ABCDEFGHIJKLMNOPQRSTUVWXYZ ĀÁÂÄĂĆČĈĎĐDŽĒÉÈǴĜĤĪÍÎĴĹĽLJŃŇNJŌÓÒÔÖŔŘŚŠŜȘẞŤȚŪÚÜŬŮÝŹŽ
GREEK: ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩ ΆΈΉΊΪΌΎΫΏ
CYRILLIC: АБВГДЕЁЖЗИЙКЛМНОПРСТУФХЦЧШЩЪЫЬЭЮЯ ӘЀЃҐҒЂЄЅЍІЇЈЌҚЉҢЊӨЋЎҮҰҺЏ
THE NUMBERBET: 0123456789
PUNCTUATION: ()[]!?.…:;,„“”‘’-—«»*• AND OF COURSE, SPACE
A minimalist fraktur, broken down to the bare minimum of penstrokes. Based on the later more rounded typefaces with fewer distinct pen movements. Made for practicing calligraphy rather than æsthetics, especially w.r.t. lowercase letters. This schematic breakdown makes for easier learning of stroke-order and movements.
A "Connect bricks" font.
It's called linestrider because the outline strides across the inline on both sides. It also reminds me of the courses that are drawn for line-following robots.
The person I made this for requested lowercase. I'll add it as I can.
Version 1.1: Several glyphs (BKMRWXkmwx38&{}µÆæß³Œœ™) were edited for readability and þ was edited to distinguish it from Þ.
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A font made for a friend's board game!
This gives me a strong "film credits" feeling with its high impact and simple geometry.
The last entry in the Pseudostencil series... this is built at 2x2!
It seems like the sort of font I'd see carved in relief on the sign of an old pub.
Trying this style out. The name comes from a monster in the game NetHack.
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See also:Gridlarva
A dashed line design made with the new half-arc bricks. The emphasized spurs/stems and off-kilter geometry give it a quirky, almost handwritten quality. Its striped appearance makes me think of candy as well as the Cheshire Cat, thus the name. :D
I doubt the upper case would look as cute as the lower. So I've cloned all LC to UC to make this easier to use...
Pixel demake of Goud. This is easily the best Goud for body text, as it remains crisp at all sizes!
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Original size: 9pt (use multiples of this value for pixel perfection)
An ornate Goud with lots o' thorns! Now with MORE THORNS.
This is a clone of GoudRather than serve an ornamental or decorative purpose, this one is made to be as clean as possible so that it works well for body text. It's highly legible at small size, so it could potentially even be a programmer's font!
"Goud" stands for "Garden of Unearthly Delights", the name of an album from the band Cathedral.
Iterated version of an unreleased design called "Midnight Oil". It's also slightly related to Dethzmezenger and Gehenna.
I went against a few of my own conventions for this one. The close spacing might look a bit strange at times, but it eliminates the need for kerning while also creating a unique look. The overlapping spurs make me think of thorny plants!
This is an original design, but it does make me think of Planescape: Torment when I look at it, thus the name!
An extension of ideas present in "Gehenna".
Experimental brush/pen thing. Has a slightly spooky look. Because of their tapering curves, many glyphs can render with a "split" or "stencil" look about them. This is due to software-imposed limitations on vector rendering. Designs which share this property can be considered Pseudostencils.
This design is not informed or inspired by any existing typographical traditions. I set out to make the "claw" bricks (as I call them) into a font and this is the result.
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Verbossus in sans-serif!
This is a clone of VerbossusA stencil design in which diagonal cuts are used to imply angles and curves. It does not quite obey the rules of a segmented display, but it tries its best!
This is inspired by some text I put on the side of the Sheepslayer Mk.2, a flying dragon car piloted by Lyll "Hatch" Soretti in my game Seven Candles.
Version 1.6
An attempt to make a "classroom" font. It reminds me of a font style which was once commonly used on magnetic letters.
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See also: Hydrangea Unicase
Original size: 15pt
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A font which has a spurless, sans-serif, pixelated polygonal look which is somewhat reminescent of fonts used in VHS technology.
A lot of applied science went into this design. It's designed to remain legible on all media in all use conditions, provided that one uses the original size or a multiple thereof. Numerous technologies and mediums were employed to realize this objective.
"Diaspora" was tested and refined for use with/on/against:
• CRT, LCD & e-Ink screens
• image formats & compressed imagery (GIF, JPG)
• printers (inkjet, bubble jet, laserjet, & thermal)
• analog video & multi-generational copies (VHS, Super 8)
• digital video (AVI, MP4, MPEG, WEBM, WMV)
• 3D and voxel models (Blender, MagicaVoxel, POV-Ray)
• dynamic scaling hardware (game consoles and capture devices)
• imagery plugins & filters, including image degraders
• image scaling/interpolation hardware & software
• image recognition hardware & software
These all have traits which degrade, distort, compress, glitch, or otherwise alter imagery in various ways. This design aims to minimize the loss of legibility from these effects and to attain the best scores possible in various forms of imagery analysis. So far, this has proved extremely useful, as it can remain fully legible even when extreme JPG or video compression are applied to it thousands of times.
A piece of software I helped write, called the Marinan Imagery Deconstruction AI System (MIDAS), is being used on captured images of this font. The end objective is to realize the design which has the best all-around Marinan Interpretability Value (MIV) for all the tested platforms - the design which is considered by MIDAS to be the most legible in the most media under the broadest range of use conditions and quality levels.
MIDAS uses a set of considerations made with both humans and computers in mind, so a high MIV does not necessarily equal a better font - it just means one that the system thinks is easier to visually interpret. Note the use of the phrase "visually interpret" as opposed to "read". MIDAS tries to determine how well people and computers can tell what shapes are, not how much enjoyment they'll get from reading or how much strain they might undergo while doing it.
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VERSION HISTORY:
1.0.0 - initial release.
1.0.1 - More Latin support added.
1.0.2 - First batch of tests run.
1.0.3 - gjy5&ßẞ were improved, some glyphs added.
1.0.4 - Second batch of tests run. Space width reduced.
1.0.5 - Experimentally converted to a rounded spurless design, then converted back to a plain spurless after testing. A few new ligatures were added.
1.0.6 - Cyrillic and Greek enter development. Many of these letters must be altered to be distinct from their Latin counterparts.
1.0.7 - Some spacing values changed to increase internal consistency. More difficult tests are being devised. However, since only I seem interested in this type of work, this project is going on hiatus for some time.
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See also: AMFA, a font built with similar considerations in mind
Experimental cyberpunk robot mosaic thing.
It gives me a strong "system font" feeling and seems like something that might be included with the OS of some futuristic tech deck. If the Fairlight Excalibur from Shadowrun Returns had its own font, this could be it!
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Original size: 21pt (use multiples of this size for pixel perfection)
The Zephiest of designs - a gaggle of Roman columns with gongs stacked on them.
Version 1.5
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A font made in the proto-calligraphic style I invented and used when I was a teenager. I haven't owned a nibbed pen since those days, so this font is as far as the style was ever allowed to evolve. It's somewhat lacking the handwritten character my writing had, but this regularity is the result I was trying to achieve. I had no particular use in mind for the style other than titling documents. For that reason I consider this to be a Headliner.
"I" is kerned to itself so that it can be used to make nicer-looking Roman numerals.
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See also:Basalt Pixel
Alternate take on Nirvanite, this time with bullseyes rather than solid circles as the large segments.
This one is a lot more organic than its predecessor, but also a lot more confusing. Looks like clusters of alien tadpole eggs to me!
This is a clone of Nirvanite