RUNE GUIDE
Runes are used phonetically, so most of the time you should shorten double-letters to single-letters ("Hello" would become "helo"). All the appropriate runes are bound to the appropriate keys, so you can type freely without worrying about which rune you're using. However, a few runes which represent diphthongs which are unused in Modern English are bound to the SHIFT-number row. They are as follows: !-th, @-eo, #-ng, $-ɶ, %-æ, ^-ia/io, &-ea, *-kk. (-st. Additionally, in Old English, there are two types of "g"s, a soft "g" (which is bound to the "g" key), as in "sage", and a hard "g" (which is bound to the ")" key), as in "saga".
Keys 1-7 also include the different Roman numerals (I, V, X, L, C, D, M), which can be combined to make up a number (from what I can tell, the Anglo-Saxons probably used Roman numerals or tally marks - most likely the former).
Attempt at making a compact font that relied on angles. Not done yet, but have a basic character set and will move on to something else for a while.
Copyright Doug Peters (https://www.Doug-Peters.com or https://Dougs.Work) 2019 and released as an OFL Freeware font & web font (#webfont). You are entitled to use this font however you want (personal or commercial use). Credit for my original work IS greatly appreciated. Donations are greatly appreciated and I will send a thank you font package to donators.
Categories: Angular/Angled, Novelty.
Type: Sans Serif.
Weight: Bold.
Web font: Yes.
Commercial use: Any use, yes!
Derivatives: OK (please use a different reserved font name).
Redistribution: Encouraged.
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A space-esque design made for a friend! The angular counters give this a simplified geometry which makes it easy to read despite its looks. Works well for small- or large-scale applications - chat, terminals, logos, and more. Supports Dutch, English, and Greek!
The original was cloned off and preserved elsewhere. The version you see here has centered glyphs.
I love the look of this style. The name is self explanatory ;) if you know French.........
UC, numerals and some symbols have one line thicker than the others, LC only has the thinner lines. LC can be used on its own if even thickness of lines is desired but it is 3 px shorter than UC which will show clearly when using Basic Latin LC in combination with Hebrew, numerals, some symbols and some punctuation marks. Cyrillic and Hebrew added. Latin1 will come eventually ;)
You know how in fcition 'magic symbols' have magical properties, somehow? Well, someone had to make them, right?
Here are some 'magic symbols,' but it's the alphabet. Also, a little Sci-Fi in there, too.
I tried to make each letter look more or less unique, but I took some shortcuts.
I may do lowercase someday.
Recreation of the pixel font from Sega's "Asterix" (1991) on the Sega Master System.
Note that the font is 13px tall, as it includes some accented characters (which in game are rendered by stacking the accents above the appropriate character on the preceding line).
Only the characters present in the game's tile set have been included.
THIS FONT IS KERNED.
THIS CONTAINS THE LATIN AND GREEK ALPHABETS.
SEE THIS FONT ON MY WEBSITE AT http://www.parallax.net.nz
CHANGELOG:
• 2018:02:06 — FIRST RELEASE WITH ONE HUNDRED AND FORTY-EIGHT CHARACTERS.
AN UPDATED VERSION OF MY ASTRO-DYNAMICS FONT WITH A LOT MORE CHARACTERS.
This is a clone of ASTRO-DYNAMICS-ULTRA-COMPRESSED