это короче как vcr osd mono но лучше.
this font is like vcr osd mono but better.
This is a clone of 12x16 iskraMrGoogleUSMWOStruct is a Minecraft-like or Fixedsys-like font
A good font!
Versions:
1.0 - Initial
This font is required for the following Windows versions:
Windows 3.1, Windows 95, Windows NT 4.0, Windows 98, Windows 2000, Windows XP, Windows Vista, Windows 7, Windows 8.1, Windows 10, Windows 11, Windows 12 and More!
That font supported other:
Android and Nintendo Switch
The font is also available for Android users:
Samsung, LG, Lenovo, Vivo, Realme, Infinix, Xiaomi, Redmi, Honor, Oppo, OnePlus, Tecno, Motorola, HTC and More!
The font is also available for iOS Users:
iPhone and iPad
Only for Download:
Mobile Phone, Tablet Computer, Handheld Game Console and Possible OS
This font was founded in 2000
From the Final Fantasy Advance and DS games. Specifically the final version, from FFIV DS. I tried to make it compatible with all languages that use Latin, Cyrillic, and Greek scripts. Plus Japanese Hiragana and Katakana.
If you see problems, let me know.
CHANGES FROM IN-GAME ORIGINAL:
•Added additional letters and diacritics.
•Changed the circumflexed letters to use actual circumflexs instead of inverted breves, so I could add breved letters.
•Used half-pixels to center diacritics over letters.
•Made some diacriticized letters more consistent.
I was annoyed that there was really no good recreation of the Minecraft font. So I made one and added some stuff like Hiragana and Katakana. :)
The 5x5 pixel font used for the Virtual Gremlin, an old emulator/game I wrote. The standard font for ingame text.
This font was also designed to work well with IRC clients and ASCII games (see sample).
Breaking the 5x5 grid was unfortunate but necessary in order to make legible characters in non-Latin languages.
Version 1.5 of a much bigger project to come. This is a reworked version of Mostly Pixel, an old font of mine from 2023. This works in 6x10 (mostly) instead of 5x10. This will be worked on by me and a couple friends, but so far, all this work is by me.
PREVIOUS VERSIONS:
1.0 = Basic Latin, Latin Supplement, Emoji (Smileys and Hand Gestures)
CURRENT VERSION:
1.5 = Latin Extended A
TBA:
2.0 = Latin Extended B
3.0 = IPA Additions
4.0 = Cyrillic & Cyrillic Supplement
5.0 = Greek & Coptic
6.0 = Japanese and Chinese
7.0 = Arabic and Syriac (w. supplement)
8.0 = Arabic Extended A & B + Various African Languages
9.0 = Cyrillic Extended B & C
10.0 = Georgian and Dingbats
11.0 = Armenian & Hebrew
12.0 = More Misc. Scripts
Please keep in mind that more emoji will be added every update!
THIS FONT CAN BE USED FOR A COMMERCIAL PURPOSE AND AS A DUPLICATE, AS LONG AS YOU CREDIT ME.
500 glyphs! Thats very cool. And because of that, I will make a HUGE extensive update which is comming soon.
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I will update this font soon!
Version 1.5
A better version of BM MINI with much more characters. Compatible with English, French, Spanish, Italian, Dutch, Norwegian, German, Portuguese, Hungarian, Danish, Swedish, Icelandic, Finnish, Vietnamese, Russian, Belarusian, Serbian, Ukrainian and Macedonian.
An experiment in subtle asymmetry (it's most evident in the upper case).
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Version 1.7 (14Sep2018) - ExtL-A added, GFB completed, Greek started
Version 1.6 (18Aug2018) - Changed name from "RC Badwolf" to "Badwolf"
Version 1.5 (15Aug2018) - altered 2357,ð
Version 1.4 (14Aug2018) - altered space width and mw
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See also:Navajo Deco
This font is free for personal and commercial uses.
MSDOS Unicode GPRS Mono is a monospaced font that supports over many languages: Catalan, Croatian, Danish, English, Estonian, Faroese, Filipino, Finnish, French, German, Hungarian, Icelandic, Italian, Lower Sorbian, Norwegian, Polish, Portuguese, Romanian, Serbian (Latin), Slovak, Slovenian, Spanish, Swedish, Turkish, Upper Sorbian, and Zulu.
Experimental 24-segment display or massive monochrome Mondrian matrix. Pixel compatible!
The thinking behind this one was that with incongruously sized segments arranged in the proper way, I would create a design which was effectively 5x5, but which accomodated more glyphs than 5x5 usually does. Negative space is incorporated into the structure of many glyphs, though not enough to classify this as an IVO design.
"Qualtron" is the name of an imaginary entity that a friend believed in - a being meant to represent the result of "a mathematical equation that can rule the universe". I didn't inquire further about it... :D
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Design Rules:
1. Segments can have interior length/width of 2 or 5.
2. The central 2x2 square must always remain open.
3. Square bricks and 90-degree angles only.
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Original size: 20.75pt (use multiples of this value for pixel perfection)
The main font used by MARENGI Omnisystems in my video game series, "Endless Sea Of Stars". These letterforms can be found engraved into or projected onto practically every piece of MO technology. This script was designed in 2011 to be suitable for printing, logo design, art, and many other purposes. It lacks the constant height which most of my other pixel fonts have, but makes up for it with its bookish appearance.
Unfortunately, replicating the exact design of the antialiased version of this font is impossible, not only on FontStruct, but on all software other than ESOSVM. This is because ESOSVM uses a custom renderer which makes use of proprietary techniques. Marengi HD comes close, but not very.
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Versioning:
2.6 (19Aug2018) - "bdďđ" were perfected. Space width reduced.
2.5 (20Jul2018) - "IÌÍÎÏø" were perfected and massive kerning work began.
2.4 (15Jul2018) - "J" was perfected and several letterwidths were altered.
2.3 (18May2018) - "hnru34679ÀÁÂÃÅÈÉÊÌÍÎÏÑÒÓÔÕØÙÚÛÝÞßàáâãåæçèéêìíîïñòóôõøùúûý" were perfected.
2.2 (17May2018) - ":;gjty%/\ÂÆÊÎÔÛâæêîôû¼½¾" were edited for more consistency and readability.
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MIV: 8.74
Original size: 11pt (use multiples of this value for pixel perfection)
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An attempt to make an entire alphabet by modifying a single heptagon shape. (The "O" is the basis for almost all other glyphs.)
An alternate version of this was made in which I used different bricks to make the width of every line homogeneous. However, it was found that this robbed the font of much of its character. Additionally, the visual effect presented by the increased line width actually made the font less even-looking than it is now. This proved true with and without antialiasing.
Version 2.6
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Inspired by a comment by jonrgrover.
I built diamonds sized according to the Fibonacci series, then made a segmented display out of them. The design was then carved away to make the glyphs you see here. I used the members 1, 2, 3, 5, and 8. These sizes proved most feasible to work with in this sort of arrangement.
I gave the terminals a flared appearance which I think makes the glyphs look slightly Celtic. The design also makes me think of beach sand and things found on the beach - shells, pretty rocks, and so on.
This was a tiny bitmap font for a game.
Then I added a bunch of glyphs to support most European languages: Spanish, French, German, Portuguese, Czech, Polish, Turkish, Russian, Ukrainian, etc.
Then, inspired by a recent trip to Georgia, I added Mkhedruli characters just for fun (never really saw a pixelated Georgian font before, so I figured, why not).
And so now this exists.
Also, check out Eneminds Bold for the bold version of this font.
This is a clone of Eneminds BoldThis was a tiny bitmap font for a game.
Then I added a bunch of glyphs to support most European languages: Spanish, French, German, Portuguese, Czech, Polish, Turkish, Russian, Ukrainian, etc.
Then, inspired by a recent trip to Georgia, I added Mkhedruli characters just for fun (never really saw a pixelated Georgian font before, so I figured, why not).
And so now this exists.
Also, check out Eneminds Thin for the non-bold version of this font.
Version 1.6
An attempt to make a "classroom" font. It reminds me of a font style which was once commonly used on magnetic letters.
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See also: Hydrangea Unicase
Marengi Serif. It's like Marengi, but with serifs!
The serifs give this a wider, more open/airy feeling. Slightly less readable than original Marengi, but slightly more pleasing to look at.
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MIV: 7.85
Original size: 11pt (use multiples of this value for pixel perfection)
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This is a clone of MarengiMade on a whim as a result of rediscovering an old design (see sample).
It's pixel perfect at 12pt, 24pt, 36pt, etc. :^)
Since the inspiration image had only uppercase in it, I took some style liberties with the lowercase. The result is mildly comical!
Stylized 5x5 pixel font. Tiny but power-packed!
I designed it to have a slightly balloon-esque, oldschool arcade look. Feel free to use it in your games.
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Original size: 7.5pt (use multiples of this value for pixel perfection)
24-segment display. This one belongs to a small family called Calculatrix.
Like Calculatrix 12, this one is spaced so that every segment appears in its proper place, as if the text were being rendered on one giant display. (If using this in your own software, you will want to check the line spacing as it can vary depending on the software.)
I suppose this font could be used for weaving or embroidery work, as well... it has that look about it...
TIP: Try zooming out while already at Pixel size!
Fontstruct's first vacuum tube font!
This is a design inspired by Nixie tubes. Since these "tubes" are iconographic, they could theoretically represent 12AX7s, 6L6s, KT88s, or whatever tube/valve you wanted. Feel free to clone and build on this concept.
Original size: 15pt
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A font which has a spurless, sans-serif, pixelated polygonal look which is somewhat reminescent of fonts used in VHS technology.
A lot of applied science went into this design. It's designed to remain legible on all media in all use conditions, provided that one uses the original size or a multiple thereof. Numerous technologies and mediums were employed to realize this objective.
"Diaspora" was tested and refined for use with/on/against:
• CRT, LCD & e-Ink screens
• image formats & compressed imagery (GIF, JPG)
• printers (inkjet, bubble jet, laserjet, & thermal)
• analog video & multi-generational copies (VHS, Super 8)
• digital video (AVI, MP4, MPEG, WEBM, WMV)
• 3D and voxel models (Blender, MagicaVoxel, POV-Ray)
• dynamic scaling hardware (game consoles and capture devices)
• imagery plugins & filters, including image degraders
• image scaling/interpolation hardware & software
• image recognition hardware & software
These all have traits which degrade, distort, compress, glitch, or otherwise alter imagery in various ways. This design aims to minimize the loss of legibility from these effects and to attain the best scores possible in various forms of imagery analysis. So far, this has proved extremely useful, as it can remain fully legible even when extreme JPG or video compression are applied to it thousands of times.
A piece of software I helped write, called the Marinan Imagery Deconstruction AI System (MIDAS), is being used on captured images of this font. The end objective is to realize the design which has the best all-around Marinan Interpretability Value (MIV) for all the tested platforms - the design which is considered by MIDAS to be the most legible in the most media under the broadest range of use conditions and quality levels.
MIDAS uses a set of considerations made with both humans and computers in mind, so a high MIV does not necessarily equal a better font - it just means one that the system thinks is easier to visually interpret. Note the use of the phrase "visually interpret" as opposed to "read". MIDAS tries to determine how well people and computers can tell what shapes are, not how much enjoyment they'll get from reading or how much strain they might undergo while doing it.
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VERSION HISTORY:
1.0.0 - initial release.
1.0.1 - More Latin support added.
1.0.2 - First batch of tests run.
1.0.3 - gjy5&ßẞ were improved, some glyphs added.
1.0.4 - Second batch of tests run. Space width reduced.
1.0.5 - Experimentally converted to a rounded spurless design, then converted back to a plain spurless after testing. A few new ligatures were added.
1.0.6 - Cyrillic and Greek enter development. Many of these letters must be altered to be distinct from their Latin counterparts.
1.0.7 - Some spacing values changed to increase internal consistency. More difficult tests are being devised. However, since only I seem interested in this type of work, this project is going on hiatus for some time.
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See also: AMFA, a font built with similar considerations in mind